When comparing State of Decay: YOSE vs This War of Mine, the Slant community recommends State of Decay: YOSE for most people. In the question“What are the best survival games on PC?” State of Decay: YOSE is ranked 6th while This War of Mine is ranked 13th. The most important reason people chose State of Decay: YOSE is:
There are many different tasks a player can take on such as fetch quests, rescue missions, or even just scoping a place out for the future. This gives the game a good bit of variety to the gameplay.
Specs
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Pros
Pro A variety of fun tasks are provided on top of the main storyline
There are many different tasks a player can take on such as fetch quests, rescue missions, or even just scoping a place out for the future. This gives the game a good bit of variety to the gameplay.
Pro Events that happen like the real world, whether you are logged in or not, creating a very realistic feeling game mechanic
There is an in game real-time-ish clock to the game, that even has events that happen when the player is not even logged in. Such as holidays or just events that mean something to the characters found within the game. This is not mirrored to the players real world time, but acts as its own time in the game.
Pro Bases can be compartmentally upgraded, giving a task to the player and something to strive for
Scavanged materials can be used to upgrade parts of the players base such as infirmaries or sleeping quarters. This gives the player something to strive for, searching out new materials in order to upgrade on more section of their home base.
Pro Creates a sense of fear
Through using the use of sound/graphics as well as how pertinent it is to find supplies, going out into the world where almost all interactions are fraught with danger give a real sense of fear as to not get killed by the worlds survivors. Every sound or shadow moving makes for a world that should worry the player and then some.
Pro Realisticly tough decision making
Users must make many choices in game that can result in many realistic consequences. Should the player take a gun out with them to scavenge, what if they run into enemies and didn't bring one? What if they brought the gun but now don't have room in their inventory to collect all the items needed to survive the next day?
Cons
Con Poor collision detection
Combat is not the best, poor collision detection means more button mashing than skill is needed.
Con Crafting is difficult to grasp
While playing a huge role in the game the mechanics of crafting are not explained that well leaving the player to guess as to what they need to do, which can be frustrating.