When comparing State of Decay: YOSE vs Forced Showdown, the Slant community recommends State of Decay: YOSE for most people. In the question“What are the best action games on Steam?” State of Decay: YOSE is ranked 24th while Forced Showdown is ranked 75th. The most important reason people chose State of Decay: YOSE is:
There are many different tasks a player can take on such as fetch quests, rescue missions, or even just scoping a place out for the future. This gives the game a good bit of variety to the gameplay.
Specs
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Pros
Pro A variety of fun tasks are provided on top of the main storyline
There are many different tasks a player can take on such as fetch quests, rescue missions, or even just scoping a place out for the future. This gives the game a good bit of variety to the gameplay.
Pro Events that happen like the real world, whether you are logged in or not, creating a very realistic feeling game mechanic
There is an in game real-time-ish clock to the game, that even has events that happen when the player is not even logged in. Such as holidays or just events that mean something to the characters found within the game. This is not mirrored to the players real world time, but acts as its own time in the game.
Pro Bases can be compartmentally upgraded, giving a task to the player and something to strive for
Scavanged materials can be used to upgrade parts of the players base such as infirmaries or sleeping quarters. This gives the player something to strive for, searching out new materials in order to upgrade on more section of their home base.
Pro Reflexes and challenge
In Forced Showdown, players must be aware of their surroundings and use reflexes and skills to dodge bullets and lasers.
Pro Beautiful art style
Forced Showdown has a beautiful art-style that is very colorful and unique.
Pro Fun varied gameplay
The RPG elements combined with the battle mechanics and the deckbuilding make the core gameplay fun and varied creating a lot of replayability.
Cons
Con Poor collision detection
Combat is not the best, poor collision detection means more button mashing than skill is needed.