When comparing Dungeonland vs Battle for Wesnoth, the Slant community recommends Battle for Wesnoth for most people. In the question“What are the best LAN party PC games?” Battle for Wesnoth is ranked 20th while Dungeonland is ranked 79th. The most important reason people chose Battle for Wesnoth is:
Easily one of the most beautiful FOSS TBS games around.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Chaotic 1v3 gameplay in Dungeon Maestro Mode
Dungeon Maestro Mode allows for 1v3 asymmetric gameplay where three players face off against one more powerful player. It is through cooperation that the three players can defeat the other one player.
Pro Three playable classes with each having a choice in specialization
There are three playable classes a player can use that also have their own sub-classes. This makes for plenty of choices for the player to specialize in certain areas that will differentiate them from other players.
Pro Up to 3 player online or local co-op
Dungeonland supports up to 3 players for online and local co-op play.
Pro Great as a LAN game
Dungeonland has built in LAN support for up to three players.
Pro Great graphics
Easily one of the most beautiful FOSS TBS games around.
Pro Endless replayability
A large assortment of maps, classes, units and campaigns. Community addons available ingame for download, as well as a random map generator.
Pro The strategy for individual campaigns really forces you to think through available strengths and weaknesses, especially given the hex-based terrain
Pro Well established
BfW has been around since 2003 and is a firm favourite within the FOSS community.
Pro Active development
BfW gets updated frequently.
Pro Multilingual
Dozens of languages available to choose from.
Pro Single-player and multi-player
Battle it out against the game's advanced bots or go the online/hotseat route.
Pro Unique play style
The unique combination of LoC, hex-based map, terrain defence and movement, and map type, with damage types and resistances varying between units, gives a refreshingly unique play style.
Pro Immersing storyline
BfW comes with an entire lore which adds depth and variety to the playing experience.
Pro Even portable
Has a portable version
Pro Hotseat mode
Great to play with friends
Pro Consistent storyline
Cons
Con Buggy
There are quite a few bugs during gameplay such as dying immediately after a respawn. This can be frustrating for the player and makes for a subpar experience.
Con Difficult gameplay
Difficulty starts at hard and only gets harder from each setting after that making for a difficult game that is not friendly to people used to less difficult games. It can also take time to get used to the difficulty which some people do not have to spare.
Con Dated and boring game mechanics
Over simplistic and repetitive.
Con Doesn't explain game mechanics well
Battle mechanics, job changes when leveling up, and traits/skills are not explained outright. However, there is in-game help which you can refer to.
Con No simultaneous multiplayer mode
This limits player counts, map sizes and a really simultaneous mode is the only truly acceptable mode for a modern turn-based multiplayer game. Should have been part of the game years ago. Maybe the engine is not suitable for it.
Con Non well documented Add-ons
I'm currently stuck on 'The Chosen Glade' stage of the Rebirth in Nature add-on, with a lot of essence(s) and souls to convert to points for upgrades; should I find the way out of there for Aucrin of course.
Con Takes too much CPU/RAM resources
Too much does not mean you can't run it with a decen computer, but still, it's way too heavy for the result. Hint: using maps of vectors of strings is a bad idea.