When comparing Hack 'n' Slash vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best educational games on PC?” Factorio is ranked 1st while Hack 'n' Slash is ranked 15th. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
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Pros
Pro Intuitively uses coding as a main mechanic
Players can use their hacking abilities to subvert their enemies instead of just using a traditional weapon like a sword. For instance a user can plug into a rock in a level and reprogram the code of the rock to allow for it to be moved and how many spaces. It is an intuitive way to interact with objects and solve the puzzles in the game.
Pro Writing is clever and funny
Like the majority of Double Fine games, Hack 'n' Slash is very cleverly written with humor similar to the Adventure Time series and many jokes referencing the old Legend of Zelda cartoon. This is definitely something for those that get the references of its origins.
Pro Allows you to break the game
The game does not restrict or prevent the player from experimenting, and breaking the game (crashing it) is a common result. It's simple to load back to a previous point in the game and try again with a different strategy.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con Design seems lazy at times
Things like a poorly designed map or often not knowing where to go which leads to back tracking that may not even help makes for frustrating play. Really it comes off as lazy more than a design decision.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.