When comparing Space Engineers [Early Access] vs State of Decay: YOSE, the Slant community recommends Space Engineers [Early Access] for most people. In the question“What are the best Simulation games on Steam?” Space Engineers [Early Access] is ranked 20th while State of Decay: YOSE is ranked 25th. The most important reason people chose Space Engineers [Early Access] is:
Space Engineers makes it easy to build any items or objects making sure any skill level can easily have fun in game. All one needs to do is select what they would like to build from the menu and then choose the parts they would like to add.
Specs
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Pros
Pro Easy to build
Space Engineers makes it easy to build any items or objects making sure any skill level can easily have fun in game. All one needs to do is select what they would like to build from the menu and then choose the parts they would like to add.
Pro Destructible ships
Players are able to smash ships into each other with satisfying destruction physics.
Pro Prefabricated ships available in game that are modifiable
For those that do not want to build a whole ship from scratch there are prefabricated ships available upon start that are also modifiable so users can customize to their liking.
Pro A variety of fun tasks are provided on top of the main storyline
There are many different tasks a player can take on such as fetch quests, rescue missions, or even just scoping a place out for the future. This gives the game a good bit of variety to the gameplay.
Pro Events that happen like the real world, whether you are logged in or not, creating a very realistic feeling game mechanic
There is an in game real-time-ish clock to the game, that even has events that happen when the player is not even logged in. Such as holidays or just events that mean something to the characters found within the game. This is not mirrored to the players real world time, but acts as its own time in the game.
Pro Bases can be compartmentally upgraded, giving a task to the player and something to strive for
Scavanged materials can be used to upgrade parts of the players base such as infirmaries or sleeping quarters. This gives the player something to strive for, searching out new materials in order to upgrade on more section of their home base.
Cons
Con Servers are a "lag hell"
Due to the nature of physics simulation of custom built ships, the game requires top hardware to host the game, still making it a "lag hell" if there are more than 10 players.
Con Still not a whole lot to do
Being an early access game there is still a lot of missing features such as missions, thus leaving no much to do other than the free building mode.
Con Poor collision detection
Combat is not the best, poor collision detection means more button mashing than skill is needed.