When comparing Ashes of the Singularity: Escalation vs Need for Speed (2015), the Slant community recommends Need for Speed (2015) for most people. In the question“What are the best online multiplayer games on PC?” Need for Speed (2015) is ranked 37th while Ashes of the Singularity: Escalation is ranked 50th. The most important reason people chose Need for Speed (2015) is:
Users can tune and customize their cars to their liking. This makes for a great way to change how a car drives to make it control more to your liking. There are two different drive modes available for each car, Drift and Grip. Drift allows for a more loose driving that makes for an easy way to drift around corners and curves. Grip is a more controlled experience where the car is more stable on the road. Besides these two options users can customize many other aspects such as tire pressure or breaking power.
Specs
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Pros
Pro Better framerate when ran in DX12
This game is DX12 compatible which allows for a higher frame rate over DX11. DX12 is only able to be taken advantage of on Windows 10, so that is something to consider, but for those that can take advantage, there is a slight gain to be had.
Pro Pleasing graphics
The graphics stand out as polished and make for a really nice looking RTS. This is top of its class in graphics for an RTS in 2016.
Pro Cool mechanic for controlling troops
There is a tool in the game that allows one to "lasso" their units together into an army. By making an army the player can then control that army as they would one troop unit, meaning that all micromanagement for a large group of troops is unnecessary as the game will deal with it in a more intuitive an easy manner. This can be done with as little or as many troops as the player want, which overall makes for an easy way to control the game when in the heat of battle.
Pro Good mix of gameplay modes for any skill level
The game features a single player story mode, a story mode called Ascendancy that will walk the player though how to play the game and multiplayer modes that are ranked as well as custom multiplayer modes. Through the assortment of modes the game allows for any type of player to find gameplay that they may like, whether they are a seasoned RTS player or a newcomer to the genre. Whether playing locally in single player or online with friends or random people, there should be plenty on offer for any skill level.
Pro Focuses on positioning over micromanagement
The maps in this game are large, sometimes taking up as many as 20-30 zones in a single map. What this means is that the player will need to focus a lot more on position of their units over actually micromanaging every aspect of each unit (due to the vast size of maps and the amount of units on them). This allows for gameplay that has a broader scope in strategy, as it forces the player to plan out what is best to protect and the best position to hold of enemy attacks all while still trying to grow their army in order to overpower their enemy.
Pro Easily allows the player to utilize specific info on their enemies
At all times the player can vies on a mini map how much their enemy has expanded and into what areas. There is also a thing called player power rating, which allows the player to know on a point scale what their enemies military and economic power level is. Which means you can get a sense of what fields your enemy is expanding into. Combining these tools allows for a quick way to know where the enemy is expanding and into what fields of tech they are concentrating on. This way the player can adjust their strategy accordingly, making for an even deeper level of strategy overall.
Pro Tuning cars returns to the franchise
Users can tune and customize their cars to their liking. This makes for a great way to change how a car drives to make it control more to your liking. There are two different drive modes available for each car, Drift and Grip. Drift allows for a more loose driving that makes for an easy way to drift around corners and curves. Grip is a more controlled experience where the car is more stable on the road. Besides these two options users can customize many other aspects such as tire pressure or breaking power.
Pro Open world gameplay
Much like Burnout or Need for Speed: Hot Pursuit, Need for Speed features open world gameplay where in the player can pick or choose which races they would like to compete in by driving around the map to certain markers. This makes for a more realistic environment due to the fact that you can just drive around to anywhere you want. The open world is loosely based on Los Angeles, an d is a good sized map for plenty of exploring.
Pro Multiplayer is expansive
Being that the game is always online, there will be many players on the map that can be interacted with by joining their crew or just flat out racing anyone at anytime. This aspect of the game is quite fun and players can spend hours not even bothering with the story section of the game by just hanging out with friends and racing. Once a crew is joined players can race as teams as well, so this give a nice group competitive aspect to the game, where everything is not so competitive but requires cooperation.
Pro Fantastic graphics
The game looks quite good. All races take place at night or dusk/dawn, making for great lighting on the tracks with good reflective lighting as well as wet roads that look quite sharp. There are also little jaggies to be found when using anti-aliasing, which makes for a very smooth looking game as well. Everything about the graphics speaks to the polish that the game is trying to display, and it exceeds any expectations on the graphics front overall.
Pro Good gameplay variety
There is a good mix of races on the map that players can choose to compete in. Traditional races, drifting events as well as Gymkhana events ensure that the layer will never get too board with doing the same thing over and over again. Which is a good feature for a racing game as many tend to do only one or two things.
Cons
Con Physics are unrealistic
Many of the units will pass right through each other, making for units that behave in an unrealistic way and can pull the player out of the immersion of the title. The units also all hover over the ground, which means they have no real weight to their actions, when combined with the unrealistic way they move makes for something that just does not looked polished.
Con Demanding system requirements
The game requires a high end GPU as well as at-least a 4 core processor. This means the game is quite demanding and needs to take advantage of multi-cores in order to play smoothly at high graphical settings. So for those with a mid-range system, the game may play at lower frame-rates, which can be frustrating.
Con Lacking in options for factions and units
There are only two factions available in the game to play with, so makes for limited choice. On top of this each faction has only so many different units, which also shows a lack of choice. Combined, once the game has been experienced and both factions played with there will be little in surprise as to what the game has to offer.
Con Too much rubberbanding
When racing against AI opponents the cars will often use a technique called "rubberbanding" where in it is impossible to lap cars no matter how fast you are going as once you start getting too far ahead, the cars behind you will speed up unnaturally in order to keep the race more difficult. This can be frustrating an immersion breaking as it is very unrealistic as well annoying that the game does not up the difficulty through the AI with a more natural and believable way of driving.
Con Graphical problems
Cars fall into the map.
Con Poor day and night transitions
While racing the course will shift from day to night and back again, numerous time, though these transitions are done poorly and are a bit jarring. This ruins the immersion of the game as it is quite noticeable and happens frequently.
Con Low amount of cars
While the roster of vehicles is diverse, the amount is quite less than games like Forza which is limiting to those that would like to see many more cars to play around with.
Con Poor execution of story
The story sequences of the game are played out through live action in a very unappealing way. the characters are often way over the top and unbelievable and are just flat out poorly written. While it can be appreciated that these are caricatures, the demographic that they are trying to target with them is pretty unpalatable.
Con Story mode is short
The story mode can easily be beaten in a casual two days of playing the game, making for a really short experience for a full priced title.
Con Poor in game navigation
The game will highlight ones route for a race with blue arrows on the road, being that the race are mostly nighttime this means that certain obstacle can be difficult to see. The way the races work, the route is unknown until the race begins and is exacerbated by the hard to see road due to it being night. Basically the more difficult races will need to be raced numerous times until the racer is familiar with the course. While this has always been an issue with open world racers, Need for Speed definitely has not made any improvements and may even be considered worse at navigation than others.
Con Online only
The game forces a constant internet connection for the game, meaning those that would like to play offline due to not having good or constant internet can not play the game. This also means there is no pause menu, so even when racing solo, there will be no way to stop the action for say when the doorbell rings or a phone call comes in.