When comparing OpenGameArt vs Mobile Game Graphics, the Slant community recommends OpenGameArt for most people. In the question“What are the best sources of royalty free game assets?” OpenGameArt is ranked 3rd while Mobile Game Graphics is ranked 8th. The most important reason people chose OpenGameArt is:
All assets made available through OpenGameArt must be licensed under one (or more) of the following: CC0, [OGA-BY](http://opengameart.org/content/oga-by-30-faq), CC-BY, CC-BY-SA, GPL or LGPL.
Ranked in these QuestionsQuestion Ranking
Pro Committed to free/open licensing
All assets made available through OpenGameArt must be licensed under one (or more) of the following: CC0, OGA-BY, CC-BY, CC-BY-SA, GPL or LGPL.
Pro 2D and 3D art
OpenGameArt has both 2D and 3D art assets.
Pro High Quality Free Game Assets
Mobile Game Graphics offers hundreds of free game assets. Get free game graphics, sprites, tile sets, parallax game backgrounds, themes, pixel art, sprite sheet, and characters.
Pro Reasonably Price
Price of game assets is very affordable. With Mobile Game Graphics you don't need to break the bank to get high-quality game assets.
Con Mediocre organization and search functionality
The curator of OpenGameArt acknowledges that the tools for finding the assets you need are sub-par. Correcting this is a near-future priority for improvement, and as of September 2014 is the next milestone goal of the site's Patreon campaign.
Con Assets may have restrictive licenses
OpenGameArt hosts art under any of several licenses, some of which may not be suitable for commercial projects or for release on certain distribution platforms. Careful review of which licenses are compatible with your project is essential. The site's search facility allows filtering by license.
Con Questionable licensing
Some game assets (like the 'Pixel Heroes' set) have a questionable license, where there's no mention of the original copyright holder (Marvel).