When comparing Glitchhikers vs Gone Home, the Slant community recommends Gone Home for most people. In the question“What are the best PC games that focus on narrative, atmosphere, exploration and avoid combat?” Gone Home is ranked 6th while Glitchhikers is ranked 16th. The most important reason people chose Gone Home is:
Through interacting with objects in the environment of the game (a house) one is able to learn piecemeal the story that the game is set out to tell.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Almost a philosophical experience
There is not much to accomplish in the game, it is more an experience where the player is guided through a philosophical journey of nighttime driving, loneliness and isolation.
Pro Weird interactions
Throughout the game you will be picking up strange characters who are hitchhikers, through conversations with these hitchhikers you will be partaking in even stranger conversations that you are giving the power to choose your responses to. This makes for a very unique experience that is not often seen in a game.
Pro Deep environmental storytelling
Through interacting with objects in the environment of the game (a house) one is able to learn piecemeal the story that the game is set out to tell.
Pro Interesting side stories
Besides the main story there are several side stories in the game that center around the rest of the people who live in the house. Through interacting with objects in the house one learns of the surrounding circumstances of those that live there.
Cons
Con Very short
The game only lasts about 15 minutes per playthrough and so makes for a very short experience.
Con Details are sometimes off
The objects and dialog aren't consistent for things such as the mom's place of employment.
Con Weak voice acting
While most of the voice acting is adequate there are many moments that stick out as poorly done and lessens the experience of the game.