When comparing Glitchhikers vs The Magic Circle, the Slant community recommends The Magic Circle for most people. In the question“What are the best PC games that focus on narrative, atmosphere, exploration and avoid combat?” The Magic Circle is ranked 7th while Glitchhikers is ranked 16th. The most important reason people chose The Magic Circle is:
There are many ways to play the game, whether that's finding the location of secrets while you're a ghost, or using your resources to scam your way into them while you're alive. Good example? There's a cave across a lava river. You could either make a flat rock fireproof, give it the ability to walk and take orders, jump on it and command it to take you to the other side. OR You can just kill yourself, walk over the river while you're dead, and find a hidden spawn point while in the cave. You find these keys that look important but there's nothing to do with them, along with an old recording log from a former beta tester. You can either be perceptive and find where you need to put the blocks after looking everywhere worth looking, OR You can just read the logs, listening to this tester complain that players don't look up and the puzzle is freakin' stupid and it needs to be erased. After taking the hint, you'll find where you put the keys: Directly above your head.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Almost a philosophical experience
There is not much to accomplish in the game, it is more an experience where the player is guided through a philosophical journey of nighttime driving, loneliness and isolation.
Pro Weird interactions
Throughout the game you will be picking up strange characters who are hitchhikers, through conversations with these hitchhikers you will be partaking in even stranger conversations that you are giving the power to choose your responses to. This makes for a very unique experience that is not often seen in a game.
Pro Solid gameplay and puzzles with multiple solutions, and not just an interactive piece of art
There are many ways to play the game, whether that's finding the location of secrets while you're a ghost, or using your resources to scam your way into them while you're alive.
Good example? There's a cave across a lava river. You could either make a flat rock fireproof, give it the ability to walk and take orders, jump on it and command it to take you to the other side.
OR
You can just kill yourself, walk over the river while you're dead, and find a hidden spawn point while in the cave.
You find these keys that look important but there's nothing to do with them, along with an old recording log from a former beta tester.
You can either be perceptive and find where you need to put the blocks after looking everywhere worth looking,
OR
You can just read the logs, listening to this tester complain that players don't look up and the puzzle is freakin' stupid and it needs to be erased. After taking the hint, you'll find where you put the keys: Directly above your head.
Cons
Con Very short
The game only lasts about 15 minutes per playthrough and so makes for a very short experience.