When comparing GameGuru vs Babylon.js, the Slant community recommends Babylon.js for most people. In the question“What are the best 3D game engines?” Babylon.js is ranked 8th while GameGuru is ranked 32nd. The most important reason people chose Babylon.js is:
Thanks to the increasing popularity of Babylon, it has a growing community of helpful developers. It's easy to find help on their [forum](http://www.html5gamedevs.com/forum/16-babylonjs/).
Ranked in these QuestionsQuestion Ranking
Pro Designed for ease of use
Simplicity and accessibility are the core design goals of FPS Creator Reloaded.
Pro Continuous development and updates
News and improvements are released on a monthly schedule. Interaction between The Game Creators and project backers is excellent.
Pro Feature priorities are chosen by the community
The Game Creators team frequent the forums and ask the community for feeback and suggestions both there and via an open poll on the website. They have a great history of reading suggestions, viewing screenshots, and generally working with the community.
Pro Awesome tech support
Pro Easy to use your own custom assets
Easily import your own 3D models with the built-in importer and create custom characters with the Character creator. Custom weapons are much more difficult, though.
Pro Massive community of users
The gamer creator forums have a large number of users, developing games, making models for sale and to give away for other users. They answer questions, help each other with problems in their games, and can make using this software so much more fun and easy.
Pro Friendly GUI
Awesome friendly GUI, and quite easy to use.
Pro Easy to use editor
An easy 3D editor to create your own maps in seconds with drag-and-drop function.
Pro Royalty free
Games you publish with GameGuru can be sold without any restrictions or commissions.
Pro Building editor
Currently in development but already looking very good! Easily create big and customized buildings with default building blocks and share them with others.
Also very easy to use in the designer: The buildings are treated like entities but still directly available in the 'building editor mode'.
Pro Powerful scripting language
Pro Large asset store
A store where you can buy various assets for your games like sounds, 3D models, weapons... Very good prices and a lot of assets are even free.
Pro Optimised engine for editor
The game engine is optimized for efficient use of memory.
Pro Small (but helpful) community
Thanks to the increasing popularity of Babylon, it has a growing community of helpful developers. It's easy to find help on their forum.
Pro A good amount of easy to understand resources to learn from
Babylon provides a playground where you can explore examples and play with the code.
The official documentation offers a wide variety of well-written tutorials on topics from beginner to advanced.
Additionally, there are many tutorials written by the community available that you can find by doing a google search.
Pro Great base shader material
Pro Actively developed
Babylon has great project health, with activity on Github daily for bug fixes and new features.
Everything takes ages..feels like Unreal 4
Con Lack of user-interface
Although you can customize a lot, the user-interface does not show that. But plans are in place to improve this with some front facing GUI into the LUA scripts so you don't need to code as much.
Con Young project
Babylon is quite young compared to many of it's competitors (released in 2013). The community is still somewhat small, however growing quickly.