When comparing Dragon's dungeon Lite vs Pixel Heroes: Byte & Magic, the Slant community recommends Pixel Heroes: Byte & Magic for most people. In the question“What are the best roguelikes on Android?” Pixel Heroes: Byte & Magic is ranked 28th while Dragon's dungeon Lite is ranked 35th. The most important reason people chose Pixel Heroes: Byte & Magic is:
Graphics and fonts are pixel perfect.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Twist on the roguelike genre where you select quests in order to feel a sense of progression
Unlike most roguelikes, Dragon's Dungeon has quests that unlock as the player levels up. This give more of a reason as to why the player continues down the dungeon, as well as more reason to play in general as you can see what your progress is.
Pro Offers a plethora of content, which allows for a long lasting fresh experience
There is a lot of content available, including many character classes and expansive levels. This lends itself well to a long lasting experience of discovery.
Pro Pixel perfect
Graphics and fonts are pixel perfect.
Pro Retro look, sound & feel
Authentic 8bit visuals, sound & music. Also with authentic low screen resolution.
Pro Quick save
A feature that should be necessary for all mobile games, quick save allows the user to set the game down at any time by saving quickly, making for a game that can be played in plenty of short bursts without loosing any progression.
Pro Humorous with nerd culture references
The game has a good sense of humor with many inside jokes referencing things such as Tolkien, Lovecraft as well as modern day dev. culture.
Pro Tons of loot
Cons
Con Feels incomplete and poorly thought out
Despite the amount of content in the game many features and section feel poorly thought out making the game feel like a chore to play.
Con Limited starting characters
Starting characters are limited and random, which can be frustrating, especially when the game is centered around restarting many, many times.
Con No roguelite features
Pixel Heroes subscribes to Roguelike rules where there is zero carry over from previous playthroughs. When compared to the small amount of progression seen in Roguelites this may be a turn off for some users.
Con Status effects overpowered
Status effects have too much of an advantage over the player, which means a focus has to be on countering them, leaving other elements to not be focused on due to being under-powered in comparison.