When comparing Dragon's dungeon Lite vs Caves (Roguelike), the Slant community recommends Caves (Roguelike) for most people. In the question“What are the best roguelikes on Android?” Caves (Roguelike) is ranked 12th while Dragon's dungeon Lite is ranked 35th. The most important reason people chose Caves (Roguelike) is:
Anyone with any familiarity with roguelikes at all should be up and running with the basic game mechanics within seconds.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Twist on the roguelike genre where you select quests in order to feel a sense of progression
Unlike most roguelikes, Dragon's Dungeon has quests that unlock as the player levels up. This give more of a reason as to why the player continues down the dungeon, as well as more reason to play in general as you can see what your progress is.
Pro Offers a plethora of content, which allows for a long lasting fresh experience
There is a lot of content available, including many character classes and expansive levels. This lends itself well to a long lasting experience of discovery.
Pro Easy to pick up and play for those familiar with roguelike gameplay
Anyone with any familiarity with roguelikes at all should be up and running with the basic game mechanics within seconds.
Pro New experience every time
It's Minecraft, but roguelike. Awesome game.
Pro Game is in early dev, where new content is constantly being added
A lot of new content is planned. The game is constantly updating. No need to start a new game after each update. Old saves are compatible with new versions.
Cons
Con Feels incomplete and poorly thought out
Despite the amount of content in the game many features and section feel poorly thought out making the game feel like a chore to play.
Con Poor documentation
While figuring it out as you go is part of the charm of roguelikes, this gives you nothing at all. Press "new game" and go.
Con Resets to start of floor when app is idle for too long
Whenever you reload, it sets you back to the start of the current floor if you have had the app running in the background for long enough that it forgets where it was. More frequent saving would alleviate this problem somewhat.
