When comparing WazHack vs Ananias, the Slant community recommends WazHack for most people. In the question“What are the best roguelikes on Android?” WazHack is ranked 11th while Ananias is ranked 19th. The most important reason people chose WazHack is:
Over 300 items and 130 monsters, WazHack offers a lot of variety that will take a lot of play throughs to experience.
Specs
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Pros
Pro Offers an impressive amount of variety in items and monsters, which keeps the experience fresh
Over 300 items and 130 monsters, WazHack offers a lot of variety that will take a lot of play throughs to experience.
Pro Unique twist on roguelike gameplay where the game takes a side-scrolling approach
A 3D rendered side-scrolling roguelike, makes for some very unique mechanics, thanks to not being top down like many traditional roguelikes. While it will still have the player progress in randomly generated dungeons, exploring for new items and gear, the battle mechanics will be more akin to side scrolling platforming.
Pro Surprising depth
Many approaches and strategies are viable in a simple shell.
Pro Controller support
Pro Four classes
There are four available classes Alchemist, Arcane, Paladin, and Hunter, each with their own abilities. This gives a good variety to play with making a different experience when each one is used.
Pro Free version available
There is a free version of Ananias available for user to try before they purchase the full game.
Pro Basically a full game
Although a demo - as the developer calls the game, you can use up to 4 classes to complete the WHOLE game. There's no restriction whatsoever.
Pro Combat based on D&D dice rolling
Player and enemy hits are calculated from random dice rolls just as it would be in a Dungeons and Dragons game. This randomizes battles a bit making it somewhat luck based.
Pro Leverages touch screen nicely
Pro Animal companions
Players can choose an animal companion to accompany them in the game with each one differing in health and strength, giving even more variety to the game over top the player classes to choose from.
Cons
Con Some quirks with control scheme and interface
Some specific action in the game are hard to pull off with touch screen, causing the player to move when trying to open menus.
Con Costs money to get the full experience
The game asks to spend money on each character type separately to go deeper than 300 feet; cost about $1 each.
Con Somewhat crude art-style
Graphics are reminiscent of freeware games from the early 2000's.
Con Application is updated frequently
Sometimes features are replaced with other features which significantly change the feel of the game. This can be disorienting.
Con Too much focus on animal companion
If or when the players animal companion dies the game becomes too difficult, making for a scenario where it is best to start over. This makes too much focus on the animal during gameplay as it needs to be kept alive the whole time to succeed.