When comparing WazHack vs Tallowmere, the Slant community recommends WazHack for most people. In the question“What are the best roguelikes on Android?” WazHack is ranked 11th while Tallowmere is ranked 22nd. The most important reason people chose WazHack is:
Over 300 items and 130 monsters, WazHack offers a lot of variety that will take a lot of play throughs to experience.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Offers an impressive amount of variety in items and monsters, which keeps the experience fresh
Over 300 items and 130 monsters, WazHack offers a lot of variety that will take a lot of play throughs to experience.
Pro Unique twist on roguelike gameplay where the game takes a side-scrolling approach
A 3D rendered side-scrolling roguelike, makes for some very unique mechanics, thanks to not being top down like many traditional roguelikes. While it will still have the player progress in randomly generated dungeons, exploring for new items and gear, the battle mechanics will be more akin to side scrolling platforming.
Pro Surprising depth
Many approaches and strategies are viable in a simple shell.
Pro Controller support
Pro By earning souls, you get to purchase character upgrades, which gives a good sense of progression
All slain enemies earn the player souls, which can be collected to use in increasing the players stats. This allows for the player to get a feeling of progression in that they can grow their character throughout the game.
Pro HID controller support means you can play with more tactile controls than touchscreen offers
Tallowmere supports HID bluetooth controllers for play.
Pro Tons and tons of loot, which not only comes in handy but allows for a good bit of customization
Like most roguelikes there is loot to collect, from shields, armor to potions there is a multitude of items to collect along the players journey that will help advancement in the game.
Cons
Con Costs money to get the full experience
The game asks to spend money on each character type separately to go deeper than 300 feet; cost about $1 each.
Con Some quirks with control scheme and interface
Some specific action in the game are hard to pull off with touch screen, causing the player to move when trying to open menus.
Con Somewhat crude art-style
Graphics are reminiscent of freeware games from the early 2000's.
Con Not much enemy variety
There are only four models for enemies in the game, which is pretty low for a roguelike dungeon crawler game. Sadly that means there is not much variety in this area which can become boring after extended play sessions.