When comparing Deep Loot vs Tallowmere, the Slant community recommends Tallowmere for most people. In the question“What are the best roguelikes on Android?” Tallowmere is ranked 22nd while Deep Loot is ranked 32nd. The most important reason people chose Tallowmere is:
All slain enemies earn the player souls, which can be collected to use in increasing the players stats. This allows for the player to get a feeling of progression in that they can grow their character throughout the game.
Specs
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Pros
Pro High level of polish and addicting gameplay
Everything about Deep Loot shows a great attention to detail that shows a high level of polish including the addicting gameplay of diving just to get a little more loot to afford a new suit that wil allow for even further diving.
Pro Fluid movement mechanics
Every movement in this game is calculated just as one would expect in a roguelike and yet the movement is so fluid that it is not even noticeable. So much so that the game controls feel more like an adventure game than a traditional roguelike.
Pro In app purchases are non obtrusive and completely optional
Unlike most titles that utilize in app purchases and in game shops Deep Loot manages to pull off the perfect balance of free gameplay and in app purchases for in game items. Not once should the player feel forced or coerced into purchasing any items in the game.
Pro By earning souls, you get to purchase character upgrades, which gives a good sense of progression
All slain enemies earn the player souls, which can be collected to use in increasing the players stats. This allows for the player to get a feeling of progression in that they can grow their character throughout the game.
Pro HID controller support means you can play with more tactile controls than touchscreen offers
Tallowmere supports HID bluetooth controllers for play.
Pro Tons and tons of loot, which not only comes in handy but allows for a good bit of customization
Like most roguelikes there is loot to collect, from shields, armor to potions there is a multitude of items to collect along the players journey that will help advancement in the game.
Cons
Con Slow start
The game starts off slow and has a bit of a samey vibe. After about 10 or so dives the gameplay starts to pick up.
Con Not much enemy variety
There are only four models for enemies in the game, which is pretty low for a roguelike dungeon crawler game. Sadly that means there is not much variety in this area which can become boring after extended play sessions.
