When comparing Out There: Ω Edition vs Bit Golem, the Slant community recommends Out There: Ω Edition for most people. In the question“What are the best roguelikes on Android?” Out There: Ω Edition is ranked 5th while Bit Golem is ranked 48th. The most important reason people chose Out There: Ω Edition is:
Out There procedurally generates the game by generating random modular elements on each playthrough, making for a unique experience on every play through.
Specs
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Pros
Pro Each playthrough is unique thanks to the procedurally generated levels
Out There procedurally generates the game by generating random modular elements on each playthrough, making for a unique experience on every play through.
Pro Fun turn-based resource management where you are always juggling items on the fly, which requires a lot of quick thinking
Out There features a great mix of turn based strategy with complex resource management. The resource management works by only allowing you so many slots to store needed materials. These materials are collected on and around planets, and vary depending on where you are. So it makes for a situation where you need to carefully manage your inventory in order to have the necessary materials on hand to survive, which is no an easy task.
Pro Beautiful art that shows off tons of polish, making for a gorgeous looking game
The game has beautiful hand drawn graphics as well as a great score with lonely overtones, which creates a fantastic and original feeling atmosphere. This sort of polish in a mobile game is not always the norm, which is why Out There tends to stand out above many other options.
Pro A simple, binding-of-isaac-like roguelike
While there are no items, runes give you different power-ups, which is sort of refreshing. It keeps it simple.
Pro Fairly addictive
Coin collecting to get on the leader boards can be a lot of fun. Sometimes in a dungeon you have to risk your health for just one more coin.
Cons
Con Uninspiring gameplay
There is an extremely limited number of actions to undertake. Playing it sometimes feels like a grind.
Con The graphics are a power-hog
While the graphics are beautiful, the 3D graphics are a hog and if you're going to be playing this on the go you should probably grab a powerbank if you want to play it for any extended periods of time.
Con Each replay feels very similar
There is a multitude of ways to die in Out There, and being that the game is a roguelike, there will be a lot of restarts. Each and every death brings the player back to the beginning, to do everything over again. This can be frustrating, and a cause for lulls in play at each beginning.
Con Not a whole lot of content
Could definitely use some more enemies and bosses, and perhaps some progression as you go to the next dungeon like harder enemies.
Con Art style
You can tell the dev is probably going solo for the art. It is fairly neat overall, but some sprites are sloppy.
