When comparing Wayward Souls vs Bit Golem, the Slant community recommends Wayward Souls for most people. In the question“What are the best roguelikes on Android?” Wayward Souls is ranked 8th while Bit Golem is ranked 48th. The most important reason people chose Wayward Souls is:
Wayward Souls developer RocketCat Games has promised that there will never be any in-app-purchases added to the game nor will there ever be any paid updates.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro No in-app-purchases or paid updates, the game has a singular price for all of the content
Wayward Souls developer RocketCat Games has promised that there will never be any in-app-purchases added to the game nor will there ever be any paid updates.
Pro Choice of character class gives the chance for different strategy and playstyles as well as something to strive for by unlocking them
There is a total of six characters that can be used in game with three to start and three unlocked through playing and beating the games dungeons. Each one feels unique and will have a different playstyle that will have to be used, making for varied gameplay.
Pro Good controller support makes for an easier way to control the game
Wayward Souls has support for MOGA controllers as well as HID bluetooth controller support.
Pro Fantastic touch screen controls that are responsive and easy to use
The touch screen controls in Wayward Souls handle beautifully, something many mobile games struggle with but work quite well here making for an enjoyable control experience.
Pro Easily played offline thanks to the game not needing an internet connection once installed
Wayward Souls allows for complete offline play, making for a good game to be played when there is no internet connection.
Pro A simple, binding-of-isaac-like roguelike
While there are no items, runes give you different power-ups, which is sort of refreshing. It keeps it simple.
Pro Fairly addictive
Coin collecting to get on the leader boards can be a lot of fun. Sometimes in a dungeon you have to risk your health for just one more coin.
Cons
Con Can feel repetitive
Even though it is by design, having to repeat many of the same areas (despite being randomly generated) feels repetitive after a while, which can lead to boredom while playing. So it is up to the player how soon they will tire.
Con Not a whole lot of content
Could definitely use some more enemies and bosses, and perhaps some progression as you go to the next dungeon like harder enemies.
Con Art style
You can tell the dev is probably going solo for the art. It is fairly neat overall, but some sprites are sloppy.