When comparing Pixel Heroes: Byte & Magic vs Desktop Dungeons, the Slant community recommends Desktop Dungeons for most people. In the question“What are the best roguelikes/roguelites on PC?” Desktop Dungeons is ranked 20th while Pixel Heroes: Byte & Magic is ranked 47th. The most important reason people chose Desktop Dungeons is:
The game gets its roots from roguelikes, and the complexity of the combined genre really enhances the puzzle solving side of the game. Instead of being real time, or taking place in a large expansive world, Desktop Dungeons games take place on a small 20x20 dungeon. Although the map is small, there is tons of strategy to figuring out the optimal way to clear the dungeon. Unveiling tiles is how you recover health and mana, so the game is fundamentally about efficiently using the tools and resources available to you in each map and coming up with unique strategies in such a small space. You must balance the risk between trying to get experience from exposed monsters and exploring deeper into the fog of war.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Pixel perfect
Graphics and fonts are pixel perfect.
Pro Retro look, sound & feel
Authentic 8bit visuals, sound & music. Also with authentic low screen resolution.
Pro Quick save
A feature that should be necessary for all mobile games, quick save allows the user to set the game down at any time by saving quickly, making for a game that can be played in plenty of short bursts without loosing any progression.
Pro Humorous with nerd culture references
The game has a good sense of humor with many inside jokes referencing things such as Tolkien, Lovecraft as well as modern day dev. culture.
Pro Tons of loot
Pro Mix of puzzle and roguelike
The game gets its roots from roguelikes, and the complexity of the combined genre really enhances the puzzle solving side of the game.
Instead of being real time, or taking place in a large expansive world, Desktop Dungeons games take place on a small 20x20 dungeon. Although the map is small, there is tons of strategy to figuring out the optimal way to clear the dungeon. Unveiling tiles is how you recover health and mana, so the game is fundamentally about efficiently using the tools and resources available to you in each map and coming up with unique strategies in such a small space. You must balance the risk between trying to get experience from exposed monsters and exploring deeper into the fog of war.
Pro Tons of character combinations
There are 7 races and 12 classes that are combinable as well as 4 extra monster classes that do not allow choosing of race making for 112 unique combinations, all with their own custom avatar. There are also 6 additional special races as well as 9 different gods you can worship during the game for even more abilities.
Pro Great for short bursts of play
Since each game takes place in one small dungeon, it's a great game to play in small bits of downtime.
Pro Humorous tone
The game doesn't take itself too seriously with lots of clever dialogue parodying the fantasy genre.
Pro Deep amount of content keeps strategy interesting and fresh
Even though the core gameplay is simple, the amount of power-ups and enemies create a massive amount of ways to play the game which keeps the puzzle solving aspect fresh.
Cons
Con Limited starting characters
Starting characters are limited and random, which can be frustrating, especially when the game is centered around restarting many, many times.
Con No roguelite features
Pixel Heroes subscribes to Roguelike rules where there is zero carry over from previous playthroughs. When compared to the small amount of progression seen in Roguelites this may be a turn off for some users.
Con Status effects overpowered
Status effects have too much of an advantage over the player, which means a focus has to be on countering them, leaving other elements to not be focused on due to being under-powered in comparison.
Con Not a lot of inventory space for storage of items
Con While polished the graphics are still simple
Compared to other modern roguelikes the graphics are pretty minimal where the characters are tile based and lack animation when moving.
Con Hidden map means you can't solve the puzzles on logic alone
The map is hidden by fog of war until you explore it, meaning you can't devise a solution from the start. Because revealing the map regenerates your health and mana you can't explore everything at the start. You need to spend most of the game not knowing the state of the rest of the map.