When comparing UnNetHack vs Tallowmere, the Slant community recommends Tallowmere for most people. In the question“What are the best roguelikes on Android?” Tallowmere is ranked 22nd while UnNetHack is ranked 63rd. The most important reason people chose Tallowmere is:
All slain enemies earn the player souls, which can be collected to use in increasing the players stats. This allows for the player to get a feeling of progression in that they can grow their character throughout the game.
Specs
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Pros
Pro Tilesets and ASCII modes
There are two available tilesets (graphics) for the game as well as an ASCII mode. This gives the player a few choices as to how they would like their game to look and the additional ASCII mode gives the feeling of playing the original game this was forked from, for the purists.
Pro Fork of the original NetHack
UnNetHack is a fork of the original 1987 NetHack, a famous game for its time. For those familiar with the original there will be a good sense of nostalgia while playing.
Pro By earning souls, you get to purchase character upgrades, which gives a good sense of progression
All slain enemies earn the player souls, which can be collected to use in increasing the players stats. This allows for the player to get a feeling of progression in that they can grow their character throughout the game.
Pro HID controller support means you can play with more tactile controls than touchscreen offers
Tallowmere supports HID bluetooth controllers for play.
Pro Tons and tons of loot, which not only comes in handy but allows for a good bit of customization
Like most roguelikes there is loot to collect, from shields, armor to potions there is a multitude of items to collect along the players journey that will help advancement in the game.
Cons
Con Can be complicated to understand
Many areas of the game can be complicated to understand what they are, which can be not only intimidating in learning but also frustrating.
Con Not much enemy variety
There are only four models for enemies in the game, which is pretty low for a roguelike dungeon crawler game. Sadly that means there is not much variety in this area which can become boring after extended play sessions.