When comparing UnNetHack vs Caves (Roguelike), the Slant community recommends Caves (Roguelike) for most people. In the question“What are the best roguelikes on Android?” Caves (Roguelike) is ranked 12th while UnNetHack is ranked 63rd. The most important reason people chose Caves (Roguelike) is:
Anyone with any familiarity with roguelikes at all should be up and running with the basic game mechanics within seconds.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Tilesets and ASCII modes
There are two available tilesets (graphics) for the game as well as an ASCII mode. This gives the player a few choices as to how they would like their game to look and the additional ASCII mode gives the feeling of playing the original game this was forked from, for the purists.
Pro Fork of the original NetHack
UnNetHack is a fork of the original 1987 NetHack, a famous game for its time. For those familiar with the original there will be a good sense of nostalgia while playing.
Pro Easy to pick up and play for those familiar with roguelike gameplay
Anyone with any familiarity with roguelikes at all should be up and running with the basic game mechanics within seconds.
Pro New experience every time
It's Minecraft, but roguelike. Awesome game.
Pro Game is in early dev, where new content is constantly being added
A lot of new content is planned. The game is constantly updating. No need to start a new game after each update. Old saves are compatible with new versions.
Cons
Con Can be complicated to understand
Many areas of the game can be complicated to understand what they are, which can be not only intimidating in learning but also frustrating.
Con Poor documentation
While figuring it out as you go is part of the charm of roguelikes, this gives you nothing at all. Press "new game" and go.
Con Resets to start of floor when app is idle for too long
Whenever you reload, it sets you back to the start of the current floor if you have had the app running in the background for long enough that it forgets where it was. More frequent saving would alleviate this problem somewhat.
