When comparing Sprouted Pixel Dungeon vs Battle for Wesnoth, the Slant community recommends Battle for Wesnoth for most people. In the question“What are the best open-source games?” Battle for Wesnoth is ranked 1st while Sprouted Pixel Dungeon is ranked 70th. The most important reason people chose Battle for Wesnoth is:
Easily one of the most beautiful FOSS TBS games around.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Ad-free
Pro There are significant improvements compared to the original Pixel Dungeon and Shattered Pixel Dugeon games
- Much larger levels creating a different gameplay and strategy experience;
- Mobs drop monster meat to facilitate longer and more in-depth exploration of the larger levels;
- Dew system has been revised to create a currency for upgrade opportunities;
- Dew vial has been reworked as a new pivotal resource for exploring the dungeon;
- Wraiths and grave hunting is now a major part of the game progression;
- Boss fights have been completely reworked to be more intense and challenging requiring completely new tactics;
- Mobs now adjust strength as you go deeper into the dungeon to stay balanced with upgrades;
- New levels are accessible at each stage with Four additional levels available at the end of the game;
- New levels include unique enemies, items, and rewards.
Pro Free and open source
Sprouted Pixel Dungeon is a free open source turn-based roguelike RPG game that builds upon other open source Pixel Dungeon modifications with permission from the developers.
Pro Great graphics
Easily one of the most beautiful FOSS TBS games around.
Pro Endless replayability
A large assortment of maps, classes, units and campaigns. Community addons available ingame for download, as well as a random map generator.
Pro The strategy for individual campaigns really forces you to think through available strengths and weaknesses, especially given the hex-based terrain
Pro Well established
BfW has been around since 2003 and is a firm favourite within the FOSS community.
Pro Active development
BfW gets updated frequently.
Pro Multilingual
Dozens of languages available to choose from.
Pro Single-player and multi-player
Battle it out against the game's advanced bots or go the online/hotseat route.
Pro Unique play style
The unique combination of LoC, hex-based map, terrain defence and movement, and map type, with damage types and resistances varying between units, gives a refreshingly unique play style.
Pro Immersing storyline
BfW comes with an entire lore which adds depth and variety to the playing experience.
Pro Even portable
Has a portable version
Pro Hotseat mode
Great to play with friends
Pro Consistent storyline
Cons
Con Dated and boring game mechanics
Over simplistic and repetitive.
Con Doesn't explain game mechanics well
Battle mechanics, job changes when leveling up, and traits/skills are not explained outright. However, there is in-game help which you can refer to.
Con No simultaneous multiplayer mode
This limits player counts, map sizes and a really simultaneous mode is the only truly acceptable mode for a modern turn-based multiplayer game. Should have been part of the game years ago. Maybe the engine is not suitable for it.
Con Non well documented Add-ons
I'm currently stuck on 'The Chosen Glade' stage of the Rebirth in Nature add-on, with a lot of essence(s) and souls to convert to points for upgrades; should I find the way out of there for Aucrin of course.
Con Takes too much CPU/RAM resources
Too much does not mean you can't run it with a decen computer, but still, it's way too heavy for the result. Hint: using maps of vectors of strings is a bad idea.