When comparing OpenTTD vs FTL: Faster Than Light, the Slant community recommends FTL: Faster Than Light for most people. In the question“What are the best low-spec PC games?” FTL: Faster Than Light is ranked 4th while OpenTTD is ranked 16th. The most important reason people chose FTL: Faster Than Light is:
The rougelike game design combined with the huge amount of choices that can be made in both encounters as well as ship management makes FTL a highly strategic game as you never quite know what the game is going to throw at you. There are many decisions that can be made in the game, such as what parts of an enemy ship to target (their shields, their weapons) or where to concentrate your defensive strategies, such as powering up an ion engine to run, or powering up ones shields to stay and fight. These choices can all effect the final outcome of the game, so it is up to the player to make the best decisions at their disposal. There are also many choices of ships to use and equipment layouts for each that can be tweaked. Depending on the ship used and what equipment is used or where it is place can greatly affect how the game will play out as well as how the game will need to be played. If choosing a fast ship with low shield power, it will be best to outrun a lot of encounters. Where as if choosing a slow ship with good gun capabilities and a high shield power, a good strategy would be to go in guns blazing for each encounter.
Specs
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Pros
Pro Free and open-source
You can't go wrong with a game that has no purchase cost. Even better the user can contribute to the project or even use the code for their own, as the game is open-source.
Pro Still actively being developed
There are regular updates still being released for the game, meaning regular bug fixes as well as added features on a consistent basis.
Pro Allows for a lot of railway design creativity
You can build massive and complicated rail networks in the game, giving the player the freedom to come up with their own solutions and crazy designs.
Pro Tons of mods to download
There are many existing mods for the game, which can greatly extend the gameplay beyond that of the stock game.
Pro Very addictive - hard to walk away from when your little world is running
Especially if you're playing with some friends, this game is very enthralling (Heroes of Might and Magic 2 was similar, even though a very different game).
Pro Easily accessible multiplayer
It has built in multiplayer for LAN or online play, which makes it easy for the player to find and create online matches.
Pro Significant enhancements from the original game
- Stable multiplayer mode for up to 255 players in 15 companies, or as spectators
- Dedicated server mode and an in-game console for administration
- In game downloading of new content and game mechanics
Pro Convenient built in mod download interface
This allows the user to easily browse and download new mods for the game from within the game itself.
Pro Infinite possibilities
You seem to never run out of things to do in this game!
Pro Allows for highly strategic gameplay
The rougelike game design combined with the huge amount of choices that can be made in both encounters as well as ship management makes FTL a highly strategic game as you never quite know what the game is going to throw at you.
There are many decisions that can be made in the game, such as what parts of an enemy ship to target (their shields, their weapons) or where to concentrate your defensive strategies, such as powering up an ion engine to run, or powering up ones shields to stay and fight. These choices can all effect the final outcome of the game, so it is up to the player to make the best decisions at their disposal.
There are also many choices of ships to use and equipment layouts for each that can be tweaked. Depending on the ship used and what equipment is used or where it is place can greatly affect how the game will play out as well as how the game will need to be played. If choosing a fast ship with low shield power, it will be best to outrun a lot of encounters. Where as if choosing a slow ship with good gun capabilities and a high shield power, a good strategy would be to go in guns blazing for each encounter.
Pro Stress free timely decision making
The game can be paused at any time, which allows for one to contemplate their next move in the game. This makes for a less stressful experience since one can leisurely make their decisions without it impacting the gameplay.
Pro Great touch controls
Even though the game was designed to be played with a keyboard and mouse originally the touch controls work exceptional well. Some could argue better that keyboard and mouse. The gameplay and design lends itself very well to the touch screen, which makes playing the game a joy on iOS.
Pro Has modding support
There are multiple mods available for FTL that can greatly change up the gameplay and looks of the game. This adds a lot of replayability to the title.
Pro Morality based decisions
The game works a lot like a text adventure in a roguelike wrapper. The decisions asked of the player during this adventure can affect much of the stories plot, making for an interactive story through choices such as telling aliens you are a god in order to potentially receive less trouble in your encounter with them, to abducting aliens in order to sell them for a profit. One choice may appeal to the player more than another, it also provides a way to role play as a morally bankrupt space captain. All in all though this is all up to the player, which can be really fun to see what may happen.
Pro iOS version includes extra content over the PC version
The PC version of the game had extra DLC that one could pay for to extend the games gameplay. This content is included in the iOS version for the singular price of $9.99. So could be argued the iOS version is the better deal for the price.
Cons
Con Can be complicated to play for a beginner
For those unfamiliar with this style of game, there is a lot to learn in order to be competent at the gameplay. Some tutorials online should help, but it is a time investment some may not want to spend on the game.
Con Micromanagement is a bit too much
You have to either use glitches or really make all your decisions right.
Con Can be boring when playing alone
Due to the length of the win conditions and how long it takes to achieve things in the game, it can get a bit boring after much time spent. This is also true of the stock gameplay element, while mods can definitely help, what comes with the game out of the box can get old after a while.
Con Graphics are small on high res displays
When playing this game on a high resolution screen the game will look small and dense, which may be irritating that it does not scale to ones resolution as it can be difficult to read the text or see what is going on. However, in the settings one can set the UI scaling to 2x to make it much easier to tell what is going on.
Con The sounds drive you insane
You sit down to play the game for a slight bit of time, you get your headphones on and get blasted with BEEEEP and GJHHHH including VSHHH and DING DING DING DING WOOOSHHH too.
Con Online does not work cross versions
Old versions can't play online or LAN with newer versions of the game. So for those that prefer using an older version, or just have not updated, they will have to make sure those they want to play with online have the exact same version (or one that is compatible).
Con Not suitable for small phones
There is a lot of valuable information shown on the screen. This amount of info (and resultant impact on decision-making) is what makes the game so fullfilling. The downside is that there is no way you could easily track all of the information on a small phone. iPads or other larger screens are strongly recommended for this game.
Con Can be pretty difficult
The amount of choices to be made (many not being good ones) and the randomization of the game makes for a situation that may be too difficult for some. This is not a game that you will beat in one play session nor 10, it takes a lot of time to get in a good run that results in winning, which some people may not have patience for.
Con Lackluster interface on iPad
The weapons panel often covers up vital information on ones crew health. The problem being that this panel needs to be on screen when in a battle, which is also the exact time that crew health is very important.
Con Late game battles are long and boring
In the later parts of the game battles are very long which can make for a bit of a boring experience, especially for those that would rather be exploring than spending so much time on battles.