When comparing OpenTTD vs Limbo, the Slant community recommends Limbo for most people. In the question“What are the best low-spec PC games?” Limbo is ranked 6th while OpenTTD is ranked 16th. The most important reason people chose Limbo is:
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Free and open-source
You can't go wrong with a game that has no purchase cost. Even better the user can contribute to the project or even use the code for their own, as the game is open-source.
Pro Still actively being developed
There are regular updates still being released for the game, meaning regular bug fixes as well as added features on a consistent basis.
Pro Allows for a lot of railway design creativity
You can build massive and complicated rail networks in the game, giving the player the freedom to come up with their own solutions and crazy designs.
Pro Tons of mods to download
There are many existing mods for the game, which can greatly extend the gameplay beyond that of the stock game.
Pro Very addictive - hard to walk away from when your little world is running
Especially if you're playing with some friends, this game is very enthralling (Heroes of Might and Magic 2 was similar, even though a very different game).
Pro Easily accessible multiplayer
It has built in multiplayer for LAN or online play, which makes it easy for the player to find and create online matches.
Pro Significant enhancements from the original game
- Stable multiplayer mode for up to 255 players in 15 companies, or as spectators
- Dedicated server mode and an in-game console for administration
- In game downloading of new content and game mechanics
Pro Convenient built in mod download interface
This allows the user to easily browse and download new mods for the game from within the game itself.
Pro Infinite possibilities
You seem to never run out of things to do in this game!
Pro Immerses the player fully
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Pro Does not become frustrating even if you die a lot
Most players die a lot in Limbo. fortunately this does not translate to a frustrating experience while playing the game. If you die from a trap, the game immediately reloads and takes the character right before reaching that very same puzzle. This way you can try again immediately and find a solution.
Pro Quite addictive
Limbo manages to keep your attention all throughout the game by consistently presenting new, interesting things for you to solve. It starts out simple, but increasingly gets more intricate and grows into smart multi-part puzzles.
Pro Unique black and white aesthetic
Limbo uses (what was once) a very unique monochromatic color scheme to give an atmospheric feel.
Pro Good for people who don't want to waste too much time on a game
Being a relatively short game (five or six hours long), it's perfect for people who love interesting puzzle games that don't overstay their welcome.
Pro Astonishing sound design
The sound design is simply great. Even though there's virtually no soundtrack to speak of, the sound effects do a great job of creating the perfect atmosphere in which the players immerse themselves.
What's more is that if you pay close attention to the sound cues while solving a puzzle, you will find out that the sound effects are quite helpful in reaching your objective.
Pro Manages to communicate circumstance and casualty in a unique way
Being completely devoid of text, dialogue, and explanation Limbo manages to communicate circumstance and casualty to the player in a simple way not found in other games.
Having a game completely devoid of those three things is hard but Limbo manages to pull it off perfectly.
Pro Artistic puzzle
Limbo has very unique environment with highly creative puzzles that offer a great experience with monochrome, b/w and other dim colors.
Cons
Con Can be complicated to play for a beginner
For those unfamiliar with this style of game, there is a lot to learn in order to be competent at the gameplay. Some tutorials online should help, but it is a time investment some may not want to spend on the game.
Con Micromanagement is a bit too much
You have to either use glitches or really make all your decisions right.
Con Can be boring when playing alone
Due to the length of the win conditions and how long it takes to achieve things in the game, it can get a bit boring after much time spent. This is also true of the stock gameplay element, while mods can definitely help, what comes with the game out of the box can get old after a while.
Con Graphics are small on high res displays
When playing this game on a high resolution screen the game will look small and dense, which may be irritating that it does not scale to ones resolution as it can be difficult to read the text or see what is going on. However, in the settings one can set the UI scaling to 2x to make it much easier to tell what is going on.
Con The sounds drive you insane
You sit down to play the game for a slight bit of time, you get your headphones on and get blasted with BEEEEP and GJHHHH including VSHHH and DING DING DING DING WOOOSHHH too.
Con Online does not work cross versions
Old versions can't play online or LAN with newer versions of the game. So for those that prefer using an older version, or just have not updated, they will have to make sure those they want to play with online have the exact same version (or one that is compatible).
Con Ending comes somewhat abruptly
There's little lead up to the ending so it comes a little too suddenly and unexpectedly.
Con May be too dark for children
The game, by design, has the main character dying quite a bit, often very gruesomely, and so may not be appropriate for younger players.
Con Somewhat short
Limbo can be finished in about 5-6 hours on average.
Con Has some pacing issues
The first half of the game is filled with interesting creatures that you as a player encounter on the journey. While in sharp contrast, the second half of the game takes place in a deserted industrial area devoid of any lifeforms and even though puzzles become more and more interesting as you approach the end of the game, this sharp contrast between the two halves of the game creates some serious pacing issues.
The pacing issues are even more evident as you reach the ending, which while good comes quite unexpectedly.
Con Keyboard controls not that good
Movement is locked to the arrow keys instead of wasd.