When comparing Kingdom Rush vs Warzone 2100, the Slant community recommends Kingdom Rush for most people. In the question“What are the best PC Tower Defense games?” Kingdom Rush is ranked 1st while Warzone 2100 is ranked 2nd. The most important reason people chose Kingdom Rush is:
New towers and abilities are unlocked at a rate that feels natural and not sluggish.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Well-ballanced and gradually increasing difficulty level
New towers and abilities are unlocked at a rate that feels natural and not sluggish.
Pro Lots of fun references hidden throughout the game
Though most of the little easter eggs don't do much past an achievement, they really give the game character and make the levels more memorable.
Pro Nice comic style graphic
A little casual-looking though
Pro Extra challenges for every map
Pro Several heroes with unique abilities
Pro Lots of enemies, all of them are described in the in-game encyclopedia
Pro Great sounds and voice acting
Pro Big tech tree
Although it can be confusing to get the tech you want at times, Warzone has a complete tech tree that ranges from vertical take-off and landing crafts to laser guns and missile launching cyborgs, and includes four hundred different techs and upgrades.
Pro Custom unit assembling
The game permits you to research vehicle tech under three main forms, weapons, chassis, and locomotion. The player must then assemble their own design, from the tech they have discovered. This permits a wide range of customizability in units.
Pro Big game scale
Although there is a limit to a number of units, Warzone permits pretty massive armies.
Pro Open source
It's free so you can't lose anything if you don't like it and anyone can help in the development by taking the sources of the game.
Cons
Con It is clear that the game was designed for a mobile device
A more convenient way to experience this game is on a tablet, but it is still a great game if played on PC.
Con Units stay stuck everywhere
It's like there is sticky glue on everything, units just hit things and stay stuck. This creates bottlenecks in armies, and often impedes on army mobility and reliability.
Con Must micromanage, despite the fact commanders should avoid that
On the other hand, they do avoid a lot of micromanagement if the land is easy enough.