When comparing Battle Slimes vs 80 Days, the Slant community recommends 80 Days for most people. In the question“What are the best Android games without in-app purchases/paywalls?” 80 Days is ranked 26th while Battle Slimes is ranked 87th. The most important reason people chose 80 Days is:
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Specs
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Pros
Pro Good selection of local multiplayer player sizes allows the game conform to however many players are available at the time
Battle Slimes can be played by up to four multiple players all on the same device. The game will even sub in an AI character if there are less than four people to play.
Pro Great for simple and quick game sessions
The gameplay itself is pretty simple consisting of jump and shoot, combined with a fast rounds of play, Battle Slimes is a great option for a quick local multiplayer gaming session.
Pro Differing arenas changes the flow of battle, keeping the gameplay fresh
There is a selection of arenas for players to do battle in with each having a different design that can change up how a game is played.
Pro Powerups give a sense of empowerment to the player
Like many arena style battle games there are powerups the player can use to their advantage such as shields or extra speed. These empower the player who reaches them giving advantage in the arena for a short period of time.
Pro Two styles of play allow for a little bit of customization
There is a time limit battle mode as well as a mode that limits how many turns a player gets in the arena due to a life count.
Pro Branching story that will take multiple playthroughs to experience it all
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Pro Heavily focused on reading
Pretty much a visual novel, 80 Days should interest anyone who enjoys reading and makes for a great introduction to the visual novel genre due to it being spearheaded by a big name in text adventure fiction, Jon Ingold.
Pro Supports portrait and landscape play
80 Days allows for the user to play in portrait or landscape, making for a good game across tablets and phones.
Pro Does not need internet connection to be played
80 Days does not need the device it is being played on to be connected to the internet to be played, which makes for a good game during air travel as well as other places where one does not have an internet connection.
Pro Stylish design based on Jules Verne
With the Steampunk motif and the way that the game transitions, users can see that a lot of style and imagination was used in the creation of the game. Being that it is based off of Jules Verne's novel "Around the World in 80 Days", fans of the author should find a lot to like here and those new to the author should be able to find something they like being that it is an established classic.
Pro Uncovered routes stay uncovered on next replay
Once completing a playthrough the routes that were uncovered will stay uncovered for the next playthrough, thus helping the player chart better courses the more they play the game.
Pro Very replayable
With the vast swath of options in 80 Days players will be hard pressed to replay the same scenarios more than once.
Cons
Con Difficult to play on smaller screens
Depending on the devices screen size, Battle Slimes may become a little too crowded for all 4 players to comfortably play on the same device.
Con Single playthrough is short
Lasting about 2 hours a single playthrough is pretty short, though with all the branching story triggers there is plenty of reason to play over and over again.
Con Unintuitive user interface
The inventory system in the game can be hard to understand at first and it can be difficult to control the scrolling of text in some areas.