When comparing Yesterday. vs Machinarium, the Slant community recommends Machinarium for most people. In the question“What are the best point and click adventure games for Android?” Machinarium is ranked 3rd while Yesterday. is ranked 14th. The most important reason people chose Machinarium is:
The player is forced to move their character across the map in order to find objects of interest. This, coupled with the great sound design and soundtrack which also do their part in giving cues as to where the objects are and if the player is close, really help you immerse into the atmosphere and art style of Machinarium.
Specs
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Pros
Pro Beautiful graphics and backgrounds
The art style of the game is definitely some of the best on Android for the point and click adventure genre.
Pro Puzzles are balanced well but still challenging
The puzzles in yesterday are finely crafted and allow the game to flow naturally. While not being too hard they are neither too easy.
Pro Yesterday has an included hint button for those that may get stuck on certain puzzles
Luckily for those that may get stuck on certain puzzles there is an included hint button that can be used to help figure them out. Once used you need to try another combination of items before you can use it again.
Pro The gameplay is perfectly interwoven with the overall aesthetic and atmosphere of the game
The player is forced to move their character across the map in order to find objects of interest. This, coupled with the great sound design and soundtrack which also do their part in giving cues as to where the objects are and if the player is close, really help you immerse into the atmosphere and art style of Machinarium.
Pro Beautiful art style
Machimariums hand drawn graphics exude a very steam punk style that definitely has a very unique look by being all hand drawn.
Pro Challenging puzzles
The puzzles are quite challenging to the point of frustration but in the end give a sense of immense reward when figured out.
Pro Interesting protagonist
The main character and the one controlled by the player is just a normal, average, everyday robot. He doesn't have any special powers or abilities other than being able to slightly extend his midriff in order to reach high ledges or making his body shorter. He's pretty much an ordinary robot thrust into an extraordinary situation.
Pro Built-in hint system
For those that do find some of the puzzles too challenging there is an inbuilt hint system shown through "thought bubbles" on top of the playable character.
Every level has its own hint when pressed and it's usually a hint on where to go or what kind of object you need. Although it's advised not to rely on the hint system too much since it takes away from the experience of actually enjoying the game.
Pro The well-designed gameplay mechanics avoid making the game boring to the player
Unlike most point-and-click games, objects of interest in Machinarium light up only when the main character is close to them; this completely changes the way the game is played. In point-and-click games where this is not the case, the gameplay is usually reduced to aimlessly flailing the cursor around waiting for something to light up.
Machinarium on the other hand completely avoids this, keeping levels interesting and the player interested to the game.
Cons
Con Yesterday is not a widescreen game
The game is letterboxed on the left and right side of the screen leaving black bars on both sides.
Con Items may be difficult to find due to similar colors
At points in the game there are needed items that blend in too well with their surrounding making it quite difficult to actually see them.