When comparing Valiant Hearts: The Great War vs Persona 5, the Slant community recommends Persona 5 for most people. In the question“What are the best PS4 (PlayStation 4) games?” Persona 5 is ranked 8th while Valiant Hearts: The Great War is ranked 91st. The most important reason people chose Persona 5 is:
Even though the story dives deep into heavy themes such as abuse, loss, and depression, it never becomes too overbearing. That is thanks to its lighthearted moments, funny situations, and feel-good subplots to ease the gloom of a sullen reality. This creates a wonderfully woven story with a satisfying conclusion.
Specs
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Pros
Pro A game about war where you don't kill anyone
Valiant Hearts tells a story about war, but you're not the one spreading death and misery. Your character simply journeys through battlefields, trenches, and various other locations. You meet other characters and solve puzzles along the way. This is quite refreshing because most modern titles about war always have a gun toting player character.
Pro Simple but satisfying puzzles
The puzzles in Valiant Hearts aren't exactly the most difficult, but they'll often require a little more thought than you initially believe.
One type of the puzzles you'll have to solve is fixing a pipe system. You just have to turn sections of the pipe system until it all fits together.
Even solving something so simple is very satisfying and leaves you with a feeling of achievement.
Pro Striking artistic style
The style of Valiant Hearts appeals to most aesthetics. It's simple and clean, allowing you to spot even the tiniest details in character designs and backgrounds. You'd occasionally spot interesting things like a flute attached to a soldiers backpack. Or even spot a very detailed Cathedral in the spaces between the rubble.
The colors are very dim and blend quite well, giving you the sombre feeling of war. There are no random mashups of colors or effects like in many recent games.
Pro Well-balanced story
Even though the story dives deep into heavy themes such as abuse, loss, and depression, it never becomes too overbearing. That is thanks to its lighthearted moments, funny situations, and feel-good subplots to ease the gloom of a sullen reality. This creates a wonderfully woven story with a satisfying conclusion.
Pro Entertaining dungeons
In Persona 5 you'll explore many unique locations, including a medieval castle, an ancient pyramid, and even a futuristic spacecraft. Each location is filled with bizarre enemies, interesting puzzles, and various secrets. The great variation in enemies, layouts, and theme keeps the exploration exciting and will keep you interested in seeing more.
Pro Living the life of a highschooler is surprisingly fun
Your character is one of the very few highschoolers in a game that actually has to go to school. This includes attending lessons, answering your teacher's questions, taking midterms, and many other things, which is actually kinda fun. Then when school's out, you can go spend time with your friends or alone in Persona 5's version of Tokyo. You can hit up a karaoke, a batting center, or numerous other locations, all the while meeting new people and establishing connections with them. All of this makes it a refreshing change from most modern games where you're always trying to kill or blow up someone.
Pro Great soundtrack. Best I ever heard.
Cons
Con Short
Valiant Hearts takes about 6 hours to complete and there's not much to do afterwards. While the collectibles give this game some replay value, not many players will be interested in finding them.
Con Historical facts may become annoying
There are historical fact boxes that will pop up during gameplay. They are optional, but can be annoying because they disrupt the flow of the gameplay.
Con The time managment might feel constricting at times
Persona 5 uses a calendar-based time system, advancing the in-game date after you've done several activities during a day. The main drawback is that you're constantly trying to meet story-enforced deadlines, which require you to clear a dungeon before it's too late. This constantly puts you under pressure, causing you to spend more time on dungeons and less time on side-activities. It makes it feel like you're forced to do what the game tells you, which might dampen your enjoyment at times.