Reaper vs Joe Danger
When comparing Reaper vs Joe Danger, the Slant community recommends Reaper for most people. In the question“What are the best Android games with MOGA controller support?” Reaper is ranked 13th while Joe Danger is ranked 15th. The most important reason people chose Reaper is:
Mobile games are great for playing for just a new minutes here and there, and Reaper works exactly like that. If you've only got 5 minutes, you can still enjoy it. Some mobile RPGs need plenty of time to get into the mood and enjoy, which isn't always possible on mobile.
Ranked in these QuestionsQuestion Ranking
Pros
Pro Playable in small chunks
Mobile games are great for playing for just a new minutes here and there, and Reaper works exactly like that. If you've only got 5 minutes, you can still enjoy it. Some mobile RPGs need plenty of time to get into the mood and enjoy, which isn't always possible on mobile.
Pro Full game content unlock in app purchase
There are three in app purchases with the last one being a full game content unlock at $4.99.
Pro Controller support
Reaper supports HID game controllers including MOGA, Nvidea and NYKO.
Pro Colorful backgrounds and character models
The graphics exude a lot of personality and attention to detail.
Pro Great touch screen controls
There are two options for touch screen controls, one being swipe based and the other being directional buttons.
Pro Over 20 hours of gameplay
Joe Danger features over 20 hours of gameplay, making for a game that has console quality length.
Pro Daily chalenges
There are daily challenges in Joe Danger that offer a new level to beat each day.
Pro Intuitive yet complex controls
The controls for the game are unlocked slowly while playing as to allow the player to learn them. Luckily all the actions are intuitive yet remain complex allowing many maneuvers and tricks to be pulled off.
Pro Controller support
Joe Danger supports MOGA, Nvidia Shield and system wide HID.
Pro Built from the ground up
The developer Hello Games built Joe Danger from the ground up for the mobile platform which allows for a better design to the touch controls than a port would have allowed.
Considering how many ports Android receives, it is refreshing to see a developer that makes an effort to create a worthwhile game for Android instead of the easy cash in of a lazy port.
Cons
Con Doesn't have much longevity
The entire game is based around combat, which works in small doses. For longer playtimes though, it can get pretty repetitive. That goes for the extra content unlocked through the in-app purchase as well - it's more of the same in new levels.
Con Free gameplay is limited to ten levels
The gameplay is free up to the tenth level, at that point an in app purchase has to be made of which there are three depending on how much content you want. $3 unlocks the rest of the levels, while $4 nets you more in-game items, and $5 gets you everything available as well as the Dark Harvest game mode.
Con In app purchases despite being upfront paid
There are in app purchases that range from $1.16 - $15.06 per item for purchasing in game currency, something that is usually found in free to play games. Sadly this is an upfront paid game that has a price of $2.86, that still wants users to spend even more money on the game after they already bought it.