When comparing Secret of Mana vs DRAGON QUEST VIII, the Slant community recommends DRAGON QUEST VIII for most people. In the question“What are the best Android games without in-app purchases/paywalls?” DRAGON QUEST VIII is ranked 43rd while Secret of Mana is ranked 57th. The most important reason people chose DRAGON QUEST VIII is:
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Specs
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Pros
Pro Has stood the test of time
Twenty some odd years later and Secret of Mana is still considered one of the best action role playing game experiences there is.
Pro Unique ring command system allows for easy menu selection
The ring command system used for selecting equipment and other options is still as innovative today as it was back in 1993.
A first at it's time, the ring command system allowed for users to select their weapons and equipment easily without having to leave the main game screen, making for selecting quite easy.
Pro Shift in gameplay for Squaresoft/SquareEnix made RPGs
Secret of Mana features a top down real time battle system akin to other action role playing games such as Legend of Zelda that at the time was a large shift from the turn based fare that Square created. Even today Square Enix does not foray too often into the action role playing genre, making for a unique experience when it comes to Square created titles.
Pro Considered one of the best stories in RPG's young and old
While the outline of the story is the normal RPG fare, where a young boy is tasked with saving the world, the characters and their journey still holds up as one of the best ever written.
Pro Colorful 16bit era graphics
Secret of Mana was created at the height of the 16bit SNES era and utilized some of the most colorful and stylized fantasy role playing game graphics. While it would have been nice to see Square polish them up a bit for HD devices, they still hold up, especially in a market that has many games designed with bit graphics as a current trend.
Pro Fine grained controls over leveling each character
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Pro One handed gameplay design
The game plays in portrait mode to cater to the hardcore Japanese gaming audience that enjoy being able to play with one hand while commuting.
Pro Really long game
Including side quest the game can easily last over 100 hours.
Pro Classic JRPG battle system
As one would expect of a JRPG there are random battles on the map that are strictly turn based.
Cons
Con Graphically, almost a direct port
Square Enix has done nothing to polish the graphics in this port which for the price point is a little disheartening. The black borders on both sides of the screen are also disappointing. To see Square do so little to accommodate HD devices and their swath of screen sizes, it makes one wonder how they get away charging the prices they do.
Con Removed content from North American PS2 release
Things like the original orchestrated music and voice acting that were in the original North American Playstation 2 release have been removed from the mobile version of the game. Most likely to save room.