When comparing Quadropus Rampage vs Dungeon Hunter 4, the Slant community recommends Quadropus Rampage for most people. In the question“What are the best ARPGs (action role playing games) on Android?” Quadropus Rampage is ranked 8th while Dungeon Hunter 4 is ranked 9th. The most important reason people chose Quadropus Rampage is:
The controls can be kind of hard to learn at first but they are intuitive, and once you get the hang of them they are great.
Specs
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Pros
Pro Intuitive controls
The controls can be kind of hard to learn at first but they are intuitive, and once you get the hang of them they are great.
Pro Great graphics
The graphics are appealing and well done though they are not realistic, they fit the atmosphere quite well.
Pro Many upgrades that will keep the player busy
Such as collecting orbs and purchasing upgrades, pets, and skins.
Pro Cute pets to collect
You start of with one cute pet and can purchase more cute pets as you progress.
Pro Local co-op through Wi-Fi
Dungeon Hunter 4 can be played over a local Wi-Fi network in co-op play.
Pro Nice graphics
Like most Gameloft games the in game graphics and cutscenes are done very well. Some may say, "console quality" graphics.
Pro Fast paced combat that does not lag
Combat generally feels fluid, even with multiple players and enemies on the screen. Something of an achievement for such a graphically demanding game.
Pro Four classes to play with
There are four available classes for the user to choose from that each have their own distinctive gameplay. During play, melee fighters use a dedicated on screen button to perform strikes where ranged fighters have a dual stick control much like a twin stick shooter.
Pro MOGA controller support
Dungeon Hunter 4 features MOGA controller support.
Pro SHIELD games support
Dungeon Hunter 4 features SHIELD games support.
Cons
Con Older devices have performance issues
When many enemies are on screen there can be slowdown, especially for those on older devices.
Con Poor auto save feature
By only saving at odd times Dungeon Hunter 4 leaves room for loss of data.
Con Hobbled gameplay to force purchase of in app purchases
By limiting the amount of potions the player is able to use and forcing an excruciatingly slow replenish time Dungeon hunter 4 has broken the core gameplay in order to force users into spending real money just to fend off these false limitations, which no matter how many times one pays will always come back. It is a never ending cycle of payment just to be able to play the game in any acceptable manner.