When comparing Battleheart Legacy vs Mage Gauntlet, the Slant community recommends Battleheart Legacy for most people. In the question“What are the best Android RPGs?” Battleheart Legacy is ranked 5th while Mage Gauntlet is ranked 39th. The most important reason people chose Battleheart Legacy is:
Players tap and drag their character around the screen and have a bar at the bottom with quick actions such as spells. This makes for an easy and intuitive way to control the game.
Specs
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Pros
Pro Good touch controls
Players tap and drag their character around the screen and have a bar at the bottom with quick actions such as spells. This makes for an easy and intuitive way to control the game.
Pro Robust levelling system
Users are not limited to using what only should work best for a certain class, they are free to level up any skills they wish which all work well together.
Pro High replay value
With the large amount of builds for characters that are available there is great incentive to play the game repeated times.
Pro Master mode
Once the game is beaten, master mode unlocks which has mixed levels and new secret areas.
Pro Robust loot system
Mage gauntlet has a very robust loot system that includes many different armor and weapon sets as well as upgrades for spells.
Pro Unique magic system
The magic system in Mage Gauntlet consists of a limited moveset of four spells that need to be replenished from in world urns, making for a bit of a balancing act of when to use spells in order to get through the tougher parts of each level.
Pro Touch screen controls work great
Like other RocketCat games, the on screen controls are spot on.
Pro Very reminiscent of SNES era games
Mage Gauntlet has the design similar of games such as Chrono Trigger or Secret of Mana, making for a experience full of nostalgia.
Cons
Con Limited end-game content
Once you have all the classes and defeated the final boss multiple times, the only you can do is go to the colosseum. The story is good but its kinda short. Sure you can try different builds but you get bored after a while. Nonetheless, i really enjoyed this game, but was sad after i finished it cuz there was nothing left to do.
Con Level recommendations for stages are not always accurate
Even though a level may say its best to be a certain character level , lets say 29, it often happens that the player needs to be a lot higher in order to actually win the stage.
Con Lacks depth in gameplay
Mage Gauntlet is primarily focused on action-based gameplay and tends to forget many traditional RPG-elements such as upgrading and gathering loot. Mage Gauntlet is filled with corridor fights that aren't ideal for extended play, while boss fights lack variety because they all behave in a similar way.
Con Story is lackluster
While borrowing from many RPG greats from the past, the plot feels a bit derivative while also falling a bit flat. Better writing could have definitely helped flesh out the adventure more.