When comparing Space Marshals vs Thomas Was Alone, the Slant community recommends Thomas Was Alone for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Thomas Was Alone is ranked 24th while Space Marshals is ranked 47th. The most important reason people chose Thomas Was Alone is:
What really drives the well crafted story home is the wonderful narration done by British filmmaker, comedian, writer, actor, and presenter of radio and television, Danny Wallace. Not many indie small budget games receive the polish this game has in their voice acting, which really adds to the experience when playing the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Loot reward system
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Pro Stealth-centric
Space marshals gameplay is built around stealth gameplay where the play sneaks around pre rendered stages trying to complete set mission requirements. There are rocks that can be used for distracting enemies as well as plenty of weapons including grenades.
Pro Controller support
Space Marshals has built in HID and Nvidia Shield controller support.
Pro Enjoyable professional narration
What really drives the well crafted story home is the wonderful narration done by British filmmaker, comedian, writer, actor, and presenter of radio and television, Danny Wallace. Not many indie small budget games receive the polish this game has in their voice acting, which really adds to the experience when playing the game.
Pro Great story
For what is a pretty simplistic looking game, Thomas Was Alone offers a truly great story that actually gets the player to care about what are basically squares and rectangles.
Pro Polished ethereal soundtrack
Haunting guitar strums mixed with beautiful piano chords and bits of chiptune creates a very fitting soundtrack that allows for an experience of polish not often found.
Pro SImple, peaceful gameplay
Gameplay is introduced at a relaxed rate, and is never frustrating or off-putting. It's not big on challenge, but does require some thinking. Everything is solvable, new techniques are introduced as they are needed for the story, and the whole thing just radiates relaxation and love.
Cons
Con Touch controls not as accurate as they need to be
Twin stick shooter style game do not often control great with touch screens due to the lack of tactile feedback, while Pixelbite tries to mitigate this issue as much as possible, it is still a problem in some places.
Con Short
The gameplay only lasts about 3 or 4 hours.
Con Some puzzles can be difficult
Here an there are a few really tough puzzles in the game which can be frustrating, luckily they are few and far between as the gameplay does not tend to repeat itself too often.