When comparing Godus vs Random Adventure Roguelike, the Slant community recommends Random Adventure Roguelike for most people. In the question“What are the best open world Android games?” Random Adventure Roguelike is ranked 18th while Godus is ranked 28th. The most important reason people chose Random Adventure Roguelike is:
The game sets you in an open world with random quests. You can go wherever you want, kill monsters, help people by taking quests, craft items, improve your equipment, or even sail to another island. This makes for a game that can be played as the player wants, exploring and adventuring as they please.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro The player always feels powerful enough to reach the next area
There is a progression of player powers in Godus, but they feel very natural. For example, the player starts with the ability to sculpt one level of terrain at a time. After the player reaches a certain point, they unlock the ability to sculpt three levels of terrain at once. These powers are introduced in a way that makes them easy to grasp but never leaves the player feeling like they don’t have the tools needed to advance.
Pro Varied gameplay
Godus features a couple different types of gameplay, which helps to prevent the game from feeling stale. There’s the main aspect of sculpting the land to allow the player’s followers to expand. Then the player can send some of their followers on mini-game-style voyages to advance their powers. Finally, hidden throughout the world are chests which requires the player to use their sculpting powers to find and help the player become more powerful.
Pro Controls are easy to understand
Godus does a good job of explaining how the player can interact with the world. The player can easily predict the effects of their actions, which allows for very easy to understand gameplay.
Pro Fun mix of sandbox and roguelike gameplay, where you decide where you want to go and what you want to do
The game sets you in an open world with random quests. You can go wherever you want, kill monsters, help people by taking quests, craft items, improve your equipment, or even sail to another island. This makes for a game that can be played as the player wants, exploring and adventuring as they please.
Pro Retro but modern look and feel makes for a game that gives some nostalgia while also keeping up with its contemporaries
The game has no graphics (apart from the icons for the items and menus) but has a nice layout design and colorful text. It just feels like an old-school game made today.
Pro Enormous amount of content that allows for tons of customization, allowing each game to feel unique
There is a huge number of skills and ways you can improve your character, with a cool leveling system. The sheer amount of customizations included in this content makes for a way to have unique playthroughs, when making different choices.
Pro The turn based gameplay lends itself well to those that enjoy taking their time with thought out moves
Like an true roguelike the game is turn-based, meaning every turn the player takes, the rest of the board takes on turn. This way you can easily labor over what you would like to do next, as nothing happens in the game until you move.
Pro Completely free, meaning anyone can try the game
The game is currently completely free, with an option for donations so the developer feels more motivated to continue developing the game. There are no ads, and there's no bonus if you donate. It's just an altruistic option.
Pro Intuitive interface where it is pretty easy to figure out how to navigate the game
Being based on text graphics the game controls are pretty intuitive being that what there is to do is displayed in text on the screen.
Cons
Con Not complete
Godus has been in early access since 2013, and still does not have an official release date. Many early players claim that Godus has been abandoned by the developers, and nothing has been publicly released since early 2015. Some of the initially promised features, such as realistic AI for the player’s followers to make the world seem alive, are still not available in the game.
Con Game abanodoned on pc
the devs have stated that the game will never be completed on pc as they are focused on the mobile version of the game
Con "Freemium" game model for desktop PC
IRL timers are attached to many actions. You will find yourself arbitrarily waiting 30 minutes or longer for certain actions unless you pay IRL money for gems to reduce these times for a short period. The in-game store has been non-functional for some time now.
Con Players spend a lot of time waiting
Godus uses a real-world timer for completing follower buildings. The times used in game seem arbitrarily large, the player can encounter 20 minute wait times after the first 30 minutes of playing. This results in the player spending a lot of time waiting for the game instead of playing.
Con Very small overland screen/map
While there is a huge amount of customization and crafting, the dungeon and overland map/screen seems added as an afterthought. The result is that it's easy to lose track of where you are, and it often feels like you aren't "going" anywhere.
Con Buggy
Crafting weapons seems to not allow any weapon higher than a 1/1. The game may crash when trying to save and exit or just crash while playing. Making for a frustrating experience.