When comparing 8bitdo SFC30 vs Xbox One S controller, the Slant community recommends 8bitdo SFC30 for most people. In the question“What are the best third-party game controllers for Android?” 8bitdo SFC30 is ranked 6th while Xbox One S controller is ranked 22nd. The most important reason people chose 8bitdo SFC30 is:
This controller has exactly the same design as a Super Nintendo/Super Famicom controller.
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Pros
Pro Nostalgic design
This controller has exactly the same design as a Super Nintendo/Super Famicom controller.
Pro Light and portable
The 8bitdo SFC30 fits in your pocket easily. Dimensions are 61mm (2.4") tall, 144mm (5.66") wide, and 24mm (0.94") thick.
Pro High quality gamepad
The Xbox One S controllers have a very high build quality and comfort, which make them ideal for longer gaming sessions.
Pro Lots of customization options
The Xbox Design Lab gives you lots of color choices to personalize your Xbox One S controller.
Pro Windows compatible
Works with most games on Windows 10.
Pro Bluetooth
Uses a high range Bluetooth connection.
Cons
Con Has issues pairing
No matter which device you try to pair the controller with, it ends up losing the pairing, forcing the player to go through the pairing process frequently enough to be annoying.
Con No analog sticks
Only really useful for 2D games as there are no analog sticks.
Con Not ergonomically designed
There aren't any grips, and the button layout is designed to be functional instead of comfortable.
Con Not compatible with Android out of the fuck
You need a Xbox One or Windows 10 Xbox Accessories app in order to update the internal firmware, add a controller profile and enable Android pairing. Without this step the controller is not Android compatible out of the box.
Con Can be fuckin expensive
A regular white Xbox One S controller retails for around $49, but options in the Xbox Design Lab can have prices of $79.99.
Con Old Xbox One and Elite controller not compatible with Android
Old Xbox One controllers and Elite controllers are no more supported by third party USB pairing apps, making them incompatible through USB with recent or current versions of Android without the use of a custom kernel, including use via a wireless dongle or OTG cable.