When comparing Faif vs The Room, the Slant community recommends The Room for most people. In the question“What are the best Android games without in-app purchases/paywalls?” The Room is ranked 1st while Faif is ranked 82nd. The most important reason people chose The Room is:
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Cross-platform multiplayer
Faif has included cross-platform asynchronous multiplayer that works across Android iOS and the web. The player can choose to battle random opponents as well as friends by using a four digit code.
Pro Fun mix of puzzle and roguelike games
Faif uses and entertaining mix of match tile puzzle games and roguelikes, in that the player matches five tiles to complete moves such as striking their opponent or earning more health, Once an opponent is defeated the player then goes on to the next just as in a roguelike the player goes another level deeper into the dungeon.
Pro In game shop to purchase powerups with earned currency
During matches the player is able to go into a shop that has purchasable powerups. These powerups are purchased with in game currency that is earned from matching currency tiles while in a match.
Pro A good variety of puzzle types makes sure that the game never repeats or gets tiring
You'll have to find clues, interpret symbols, use correct items in appropriate places to unearth the mystery of the room.
Pro Immersive
Pro Great atmosphere is set by the wonderful music and well done design
Due to an excellent choice of music and incremental telling of a dark story, the game creates a nice bit of tension and a creepy vibe in an otherwise simple and calm game.
Pro Amazing graphics allow for a level of detail not always found on mobile games
The Room has very detailed graphics that show the intricacies of all the items.
Cons
Con Can become time consuming and boring
The further one gets in the game the more time consuming matches may become, which in and of itself do not really add much to the actual gameplay, which may become tiring.
Con The control scheme can get slightly frustrating
The touch controls of navigating in 3D can be difficult at times.
Con Should be free
Con Ends abruptly
The Room is relatively short. Experienced players will be able to beat it in less than two hours. And it ends abruptly. Luckily there is a sequel.