When comparing Arc vs Evolve Stage 2, the Slant community recommends Arc for most people. In the question“What are the best gtk3 themes?” Arc is ranked 2nd while Evolve Stage 2 is ranked 23rd. The most important reason people chose Arc is:
Users will be able to match their gtk2 and gtk3 themes easily due to Arc supporting both.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Has both GTK2 and GTK 3 support
Users will be able to match their gtk2 and gtk3 themes easily due to Arc supporting both.
Pro Really clean and nice-looking
Pro Supports gnome-shell
Pro Customizable to dark or light themes
Pro Available firefox and chromium themes
There are matching themes for Firefox and Chromium for those that want to have a fully matched looking environment.
Pro Actively maintained
Actively maintained, support for it won't be going anywhere anytime soon.
Pro Varied gameplay options created by different classes and variations on classess
Each of the different classes will be able to level up and fine tune their weapon loadouts, allowing for a wide array of options.
Pro 4v1 FPS gameplay
Evolve's gameplay is based around a simple asymmetric dynamic of four vs one.
Cons
Con Has some contrast issues
The theme is a low contrast theme so it really depends on the screen brightness if you see borders or the text, some elements don't even have borders - this makes the theme barely usable for portable devices.
Con Bleak font colors that cause eye strain
The font color in Arc and Arc-Darker is not black, but lightgray
after prolonged usage, it becomes apparent that this font color, combined with white backgrounds causes too much eye strain
Con Close button is not activated when cursor is moved to the top edge of the screen
The simplest of all ergonomic design principles is not followed.
Con Dedicated servers have been shut down
The game is no longer supported. You can still play peer-to-peer though.
Con Pre-order unlocks
Evolve will allow anyone who pre-orders the game to have all monsters unlocked from the start. Something that will not be true for normal post release paying customers. What this means is that the grind that is necessary to unlock the monsters is pretty much superfluous and only there to incentivize pre-order money (getting money before anyone finds out if the game is good or not) as well as falsely lengthen the game with monotonous tasks allowing the creators to keep their player-base playing the until more DLC is released.