When comparing A Game of Thrones: The Board Game (Second Edition) vs Spyfall 2, the Slant community recommends A Game of Thrones: The Board Game (Second Edition) for most people. In the question“What are the best board games?” A Game of Thrones: The Board Game (Second Edition) is ranked 11th while Spyfall 2 is ranked 50th. The most important reason people chose A Game of Thrones: The Board Game (Second Edition) is:
Like Risk, but with more planned strategy in stead of luck by throwing dice. Tactics are planned out ahead of time (instead of turn by turn in Risk) and then they are laid out turn by turn depending on placement.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Excellent game design
Like Risk, but with more planned strategy in stead of luck by throwing dice. Tactics are planned out ahead of time (instead of turn by turn in Risk) and then they are laid out turn by turn depending on placement.
Pro Nerve-racking
The game is extremely intense. Shouldn't be played on an empty stomach!
Pro Good replayability
Every time it is different, more or less players matters a lot in the gameplay which effects how the game plays each time.
Pro Can be mixed with Spyfall 1
It will add more locations and make the game harder for experienced spies.
Pro Allows for really big parties (12 players max)
Pro An interesting twist on a Mafia-style game
The spy doesn't try to kill everyone, but to find out where he or she is and to blend with others. This unleashes the player's creativity in asking and answering in that way that only villains will understand it
Cons
Con Takes a long time to learn and play
The gameplay is very deep and interesting, but it involves a lot of mechanics and rules. You only have a certain amount of action tokens, and you can't always use the more powerful actions (you need to be a certain rank on the track), and there's a bunch of other things you need to think about constantly. There are tons of little mechanics you need to learn first before you can actually enjoy the game (and that will probably take a playthrough or 2, which is about 5 hours...especially if you're reading the rulebook).
Con Flares can be fustrating
As one of your action tokens, you can use a flare, which interrupts another action token of an opposing player. While useful, they do nothing besides slow down the game (for example, if the Lannisters keep flaring the Greyjoy's ships then they're stuck where they are and the Greyjoys can't do anything about it, essentially rendering them useless).
Con Heavily dependant on the team's playfullness
Not talkative or extremely serious people will definitely make the game an ordinary mafia challenge.
Con Highly trivial if played in 3 or 4
It is very easy to reveal the spy in small teams.