When comparing A Game of Thrones: The Board Game (Second Edition) vs Food Chain Magnate, the Slant community recommends A Game of Thrones: The Board Game (Second Edition) for most people. In the question“What are the best board games?” A Game of Thrones: The Board Game (Second Edition) is ranked 11th while Food Chain Magnate is ranked 45th. The most important reason people chose A Game of Thrones: The Board Game (Second Edition) is:
Like Risk, but with more planned strategy in stead of luck by throwing dice. Tactics are planned out ahead of time (instead of turn by turn in Risk) and then they are laid out turn by turn depending on placement.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Excellent game design
Like Risk, but with more planned strategy in stead of luck by throwing dice. Tactics are planned out ahead of time (instead of turn by turn in Risk) and then they are laid out turn by turn depending on placement.
Pro Nerve-racking
The game is extremely intense. Shouldn't be played on an empty stomach!
Pro Good replayability
Every time it is different, more or less players matters a lot in the gameplay which effects how the game plays each time.
Pro Incredibly tense gameplay
Each round in Food Chain Magnate players have the opportunity to compete for various milestones such as first to market a burger, first to hire 3 employees in one turn, or first to cook a pizza. These milestones are only available until the first turn a player completes them, after which point they are removed from the game. However, they provide very powerful bonuses to the players that reach them, leading to very tense rounds as players try to be the only one to unlock their preferred milestones while also completing the milestones that opponents unlock that round.
Pro Food Chain Magnate provides an excellent gaming experience focused around short term tactics and long term startegy
Food Chain Magnate has no randomness from things like dice or random card draws, instead, all of the information in the game is clearly presented on the table at all times for all players to see. This means that players win or lose based on how well they are able to play the game, not based on chance. To succeed, each player will need to find the right mix of tactics and strategy to build their empire.
Cons
Con Takes a long time to learn and play
The gameplay is very deep and interesting, but it involves a lot of mechanics and rules. You only have a certain amount of action tokens, and you can't always use the more powerful actions (you need to be a certain rank on the track), and there's a bunch of other things you need to think about constantly. There are tons of little mechanics you need to learn first before you can actually enjoy the game (and that will probably take a playthrough or 2, which is about 5 hours...especially if you're reading the rulebook).
Con Flares can be fustrating
As one of your action tokens, you can use a flare, which interrupts another action token of an opposing player. While useful, they do nothing besides slow down the game (for example, if the Lannisters keep flaring the Greyjoy's ships then they're stuck where they are and the Greyjoys can't do anything about it, essentially rendering them useless).
Con In Food Chain Magnate mistakes tend to compound over time
Because of the heavy strategy emphasis in FCM there aren't many opportunities for players to recover from particularly bad mistakes, leaving them far behind the other players as the game progresses.