When comparing Zombicide vs Terraforming Mars, the Slant community recommends Terraforming Mars for most people. In the question“What are the best board games?” Terraforming Mars is ranked 8th while Zombicide is ranked 25th. The most important reason people chose Terraforming Mars is:
The constant anticipation and sense that you're working towards a goal is very pronounced. At the start of the game, you'll have limited money and resources, but as the game progresses and these resources accumulate, you can start to do more and more things each turn. Seeing your strategy slowly start to pay off as your corporation grows, and knowing you'll soon have the resources to unleash your big play helps to keep you excited for the next round.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Lots of expansions
There are additional sets available ranging from new survivor cards to different enemy miniatures, more game tiles, etc.
There is also a medieval version - Black Plague - which offers an alternate settings and slight rule/weapon changes.
Pro Replayability
Prison Outbreak, Toxic City Mall, and Angry Neighbors are all expansion packs you can add to the base game. Extras such as Dog Companions, Zombie Dogz, and VIP (very infected people) add new figures, figures, and equipment. There is also a new version: Black Plague which takes place in a medieval setting (expansion coming in June)
Pro Quality components
The game comes with a bunch of miniatures, all molded out of plastic and have nice detailing as well as individual looks. The cardboard game cards, etc also have a solid think feel to them as well as colorful and illustrative art printed on them with the cards even being double sided. The amount of pieces and the quality of there craftsmanship definitely give a feeling of robustness that earns the game its high price ($89 retail).
Pro Co-op play
Teamwork is essential to completing your objectives - some players will level up towards ranged combat, while others move about quickly. Not all players will be able to open the required doors, and you level up individually but don't let one player level up much faster than the others - zombies seem to thrive off success.
Pro Exciting feeling of progression
The constant anticipation and sense that you're working towards a goal is very pronounced. At the start of the game, you'll have limited money and resources, but as the game progresses and these resources accumulate, you can start to do more and more things each turn. Seeing your strategy slowly start to pay off as your corporation grows, and knowing you'll soon have the resources to unleash your big play helps to keep you excited for the next round.
Pro Theme and gameplay gel well
Pro Huge amount of strategy
Juggling your resources, money, and production against your opponent's actions as you try to satisfy the win conditions (getting the oxygen, temperature, and ocean coverage to their desired levels) can be pretty intense. Always having to think several turns ahead will definitely appeal to people who like a game that makes them strategize and prioritize. Choosing which cards to buy each round, what to spend your resources on, and how to terraform the planet without giving too much leeway to your opponents creates plenty of situations to outplay others.
Pro Loads of replayability
There are over 200 unique project cards in the game that represent all of the terraforming projects available such as introducing plant or animal life, greenhouses, new buildings, and more.
Since you'll be drawing random cards in a random order each time you play, each and every game session turns into a unique experience. Even if you've seen a card in a previous session, the conditions on the board (oxygen levels, temperature, and ocean coverage) will most likely be different than the last time you saw that particular card, meaning you'll be calculating the cost vs. benefit of playing that card in a brand new way.
Additionally, each player-controlled corporation has its own specialties. Some examples are being able to substitute certain resources for money, or perhaps having an increase in production for specific resource. Each one plays dramatically different from the others, so something as simple as choosing a new corporation on your next playthrough will change your strategies.
Pro Great balance in the game systems
The win condition states the oxygen, ocean levels, and temperature must reach a certain level. However, all three of these parameters are interconnected with one another, meaning you'll have to focus on all of them rather than just trying to brute force one.
For example, if you want to build a water production facility, you will need at least 2 ocean tiles in play. But in order for those ocean tiles to come into play, the oxygen and temp will first have to be satisfactory.
Overall, the game systems are very deep and complex, but the takeaway is that everything has a condition that needs to be met that is reliant upon all three parameters. This results in a very balanced experience where you need to pay heed to everything equally if you want to succeed.
Pro Lots of great expansions
There are several expansion packs which add new moons and planets for you to terraform. The rules and game flow is the same as the vanilla game, but they add new cards and corporations. The most interesting twist is that the board layouts are completely different for each expansion - with heat sources, oceans, etc in vastly different spots. They are an excellent addition that take the fun and excitement of the base game while giving you an all new playing field full of new possibilties.
Cons
Con Error filled rulebook
The packaged rulebook is not only filled with errors and typos but is also missing a lot of pertinent information to the gameplay. Luckily there is an updated version as a PDF download on the publishers site that has the extra content the printed version is missing.
Con Games can feel very long and drawn out
The sheer amount of things that need to be tracked is fairly high, and continually grows in complexity as the game goes on. Keeping track of cards in play, actions, awards, milestones, map, resources, money, etc. can lead to some intense calculations. Most players will want to carefully ponder their strategy each turn, and the end result is a game that often seems like it comes to a grinding halt.
Con Not suited for large groups
Regardless of how many players you have, getting the oxygen, temperature, and ocean levels to their goal level to satisfy the win condition is the exact same. The more players you add to this equation, the longer the game will take as each person has to contemplate and think their strategy each turn. As such, this game is best played in only very small groups and doesn't lend itself well to larger parties.
Con The board is flimsy
The game board itself is very thin cardboard with no linen finish, and tends to dent easily. After enough wear and tear, the game tokens/pieces won't stay in place due to the lumps and pockets that form in the cardboard. The board must be handled carefully at all times due to its low quality or you risk damaging it.
Con Game pieces are cheap and wear down easily
The little game cubes (the tokens/pieces that represent resources) are coated with a metallic finish that chips and wears away easily. This leaves you with some rather ugly game pieces with flaking and peeling paint, especially in the corners.
