When comparing Basic Dungeons & Dragons 5th Edition vs Call of Cthulhu: Dark Corners of the Earth, the Slant community recommends Call of Cthulhu: Dark Corners of the Earth for most people. In the question“What are the best tabletop RPGs?” Call of Cthulhu: Dark Corners of the Earth is ranked 1st while Basic Dungeons & Dragons 5th Edition is ranked 47th. The most important reason people chose Call of Cthulhu: Dark Corners of the Earth is:
Some of the most terrifying parts of this game is when you have to run away and make quick decisions about where to go or how to slow down those in pursuit.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Bounded Accuracy
Bounded Accuracy is a core design ideal of 5th Edition. In short, it means the numbers don't get too big; this lets weak challenges remain relevant for longer, and strong ones become survivable sooner. In practice, it also places more focus on a character's inherent abilities and less on magical equipment than has been the case in recent editions.
Pro Easiest tabletop RPG to find someone to play with
As D&D is the largest tabletop RPG franchise and played by most people, it is the easiest tabletop RPG to find players for.
Pro Encourages character immersion
Numerous core aspects of 5th Edition exist solely to encourage thinking in-character, including mechanical rewards for good roleplay and detailed character backgrounds with lasting effects in the game.
Pro Minimal but versatile rules
5th Edition strikes an impressive balance in keeping the rules simple without limiting the creativity of players.
Pro Time sensitive chase sequences
Some of the most terrifying parts of this game is when you have to run away and make quick decisions about where to go or how to slow down those in pursuit.
Pro Crazy story-line
Slowly uncover the mind bending story, which is a reimagining of Lovecraft's 1936 novella, The Shadow over Innsmouth.
Pro Great stealth
Sneaking around is a necessity in this game, and is done well for it's time.
Pro Faithful to the mythos
Very faithful to the mythos overall. The narrative does an excellent job weaving the best of Lovecraft work together in a coherent story that is an absolute delight to play through.
Cons
Con Lacks variety in various areas
In order to make the character creation fast and relatively simple in-depth customization options have been excluded from the basic ruleset. There's also a limited selection of character options (just 4 classes with a single sub-class), monsters, magic items, etc. The variety is to be found in the full game.
Con Still puts too much emphasis on spellcasters
The sword and sandal brigade, as well as the ever undervalued and undersupported Ranger class (Arcane Archer is under Fighter, not Ranger, where it belongs!), are still second fiddle to the magic slingers and rogues who are always overpowered.
Con Too easy to fall into the meatgrinder trap
Roleplaying falls by the wayside too easily as the murder-hobo set are catered to! Of course, it's also about the DM, however, majority of players want combat and that is exactly what D&D likes to provide - along with the archetypal and archetypical meat-grinder dungeon fest.