When comparing GRIN vs Dungeonslayers, the Slant community recommends Dungeonslayers for most people. In the question“What are the best tabletop RPGs?” Dungeonslayers is ranked 3rd while GRIN is ranked 36th. The most important reason people chose Dungeonslayers is:
The rules are beautifully presented and succinctly explained. The basic rules are explained within 20 pages.
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Pros
Pro Zero dice required
GRIN uses a a standard deck of playing cards instead of dice.
Pro Narrative focus
With no intrusive dice or math players can focus on the story, with every action being resolved by the simple draw of a card.
Pro Creates excellent tension
GRIN uses a a standard deck of playing cards to create a fast paced and deadly feel that evokes modern horror films. One of the best horror games made, its ideal for Halloween or horror movie nights.
Pro Its great for single session games
Like any horror film, characters will die. Grin lends itself to deadly games and rally shines with 4-6 players and narrative arcs lasting 3-4 hours.
Pro Easy to improvise
With the intrinsic arc of a classic horror narrative built into the core mechanic, Grin can be an intuitive framework for improvised play.
Pro Unique mechanic
In true horror movie style, death becomes increasingly likely as the game's story moves irrevocably forward.
Pro Easy to pick up
The game has just one page of rules. It can be explained in a minute -- even to people who have no rpg experience.
Pro Well written, lightweight ruleset
The rules are beautifully presented and succinctly explained. The basic rules are explained within 20 pages.
Pro Quick and Simple
Great for kids
Pro Fast combat system
DS uses a streamlined approach. It's typically possible to get through 3-4 battles in 2 hours.
Pro Complete with a hilarious working community
Presenting more that 30 fanbased works per year.
Cons
Con Can be seen as too simple for some
Because each encounter has just two possible outcomes - success or death - there's little wiggle room in terms of roleplaying.