When comparing HELLDIVERS vs Tom Clancy's The Division, the Slant community recommends HELLDIVERS for most people. In the question“What are the best multiplayer games on Steam?” HELLDIVERS is ranked 17th while Tom Clancy's The Division is ranked 36th. The most important reason people chose HELLDIVERS is:
The whole game can be played in local or online co-op with up to three other players. Each stage is procedurally generated and feature certain objectives that need completed. Of course, the objectives need executed while hordes of enemies swarm you. This is what makes for the intense action as there are so many enemies to be found coming at you at all times, add in extra players and the action becomes quite turbulent thanks to the friendly fire mechanic. There is no way to turn off friendly fire which means everyone who is going in guns blazing may upset the other players meaning everyone will need to keep a close eye on all of the action taking place in order to succeed.
Specs
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Pros
Pro Intense co-op play
The whole game can be played in local or online co-op with up to three other players. Each stage is procedurally generated and feature certain objectives that need completed.
Of course, the objectives need executed while hordes of enemies swarm you. This is what makes for the intense action as there are so many enemies to be found coming at you at all times, add in extra players and the action becomes quite turbulent thanks to the friendly fire mechanic. There is no way to turn off friendly fire which means everyone who is going in guns blazing may upset the other players meaning everyone will need to keep a close eye on all of the action taking place in order to succeed.
Pro The scoring system greatly encourages teamwork
When playing co-op, once a level is completed there will be a score rewarded to the players. Luckily this score is not based off of kills, which means players can focus more on objectives instead of going lone wolf for kills. the scoring allows for more teamwork to happen, which is great as that is what co-op should be geared more towards, cooperation.
Pro Enemies go all out during extractions
At the end of each stage the player/players must order an extraction vehicle. Once called the players must ward off an onslaught of enemies for 90 seconds. Only one player needs to get on the extraction vehicle, which means all out mayhem as each player can just start unleashing their most devastating weapons. This is quite a fun part of the game as each player can just go all out.
Pro Requires more tactics over other twin stick shooters
Ammo is limited in the game, meaning the player needs to make each shot count. On top of this, where an enemy is hit matters as well, so center mass is the best place to shoot them, of course this is not always easy. Due to the fact that ammo is limited and placement of shots matter it is up to the player to try and figure out the best methods for not running out of ammo and shooting each creature. This requires patience and planning, something that is often missing from run of the mill twin stick shooters.
Pro Heavily influenced by the film Starship Troopers
The main story of the game plays out a lot like the theme in Starship Troopers, where the world is united in exterminating an alien race on other planets. The humor found in the movie as well as the action are to be found in this game as well, which is all a bit over the top but all in fun, of which the game is. So for all of those that are fans of Starship Troopers, this game should offer a bit of nostalgia for them.
Pro Pleasing graphics
While not up to par of the promotional material Ubisoft showed off a few years ago (not much of a surprise, this is Ubisoft after-all), the graphics are quite good and can easily be set on max setting with a smooth 60fps for those with good components in their computers. Even when using a mid range rig the graphics can easily be on high while getting above 30fps.
In general what is present in the game is a winter city that is in a pre-apocalyptic crisis. The snow is randomized and can sweep in and out of the city at any time making for a beautiful representation of snow storms in a city. The city itself is pretty sparsely populated, which allows for less tax on the graphics, but of course the excuse is that it is basically an abandoned city other than the bad guys. There will be a few civilians in the streets but mainly you are alone out there until you run into trouble.
Pro Open world freedom
Once the introduction to the game is played through, all missions for the game can be unlocked by just walking around the map. The player is free to choose any mission they would like to try, though some may be too tough depending on the player and mission skill level.
The game is set in a living breathing world, in addition to the primary missions you will randomly encounter a variety of side missions you can do for additional experience and rewards.
Pro Fun team shooter gameplay with RPG elements
The core gameplay for the division is a cover based third person team shooter, however over the course of the game you can customize your solider in a lot of different ways to keep things interesting.
You can unlock various active skills to use during combat, passive perks that buff up your solider and talents that activate when you perform a certain action like getting a headshot. Although it starts simple, as you progress through the game you can then modify and upgrade a lot of the abilities to keep things interesting.
On top of all this the loot and gear systems make it really fun to continually upgrade your solider. You have over 10 slots for various bits of gear that have a primary attribute that will improve either your DPS, health or how powerful your active ability are.
Weapons also have multiple mod slots, so you can add on different scopes, silencers, grips etc that make meaningful changes to gameplay.
Pro Great matchmaking
This game has made it very easy to group up with friends, nearby players, or random players looking for the same content. Grouping from the player menu is always available, and when you enter a mission you can choose to look for players to join you as well as set the difficulty. Also looking at the ISAC map lets you see friends' locations and invite them to group.
Pro Lots of fun to play with friends
The missions get hard fast, so the game forces you to co-ordinate with your team and ensure you have the right team composition to beat the more difficult missions. You'll have to keep track of the locations of all your team to make sure you're not getting flanked, be in position to rescue downed friends and let people know when you spot a sniper or a boss.
Pro Great use of a cover system
The cover system in the game is quite intuitive. The player can easily crouch behind an object for cover (being that it is highlighted, so the player knows where they can cover) with one button press. Once in cover, any other area within a certain distance will highlight letting the player know they can run to the next spot for cover.
This is done through a singular button press while being held down. This makes for an easy way to run from cover to cover with little effort. Which allows for flanking enemies and just an overly easy way to move around without taking too many bullets while in a fire fight.
Pro Rich crafting environment
Every piece of gear and every weapon can be customized with different Mods. But the game does not stop there, as a player can actually alter attributes of individual pieces, deconstruct old gear for parts, and find and build gear from blueprints.
Pro Class can be changed at any time
The class system for this game allows for the player to change class and perks at any time, meaning anyone can take on the role of their choosing at the drop of a hat. While this may cut down or replayability due to not having to play through multiple times to experience each class it does make for a great way to test out each one and their perks to land on one of the player's liking.
Cons
Con Things can get a bit repetitive
After a while of playing the game, it can all seem a bit "samey" in that really all you are doing is the same tasks over and over again. the repetitiveness of the game can get frustrating after a while leading to the game being ignored.
Con Joining co-op can be a pain
There is no way for everyone to just jump into a game, one player needs to host and then the others can be invited, but of course they already need to be on the players friend list, which may not always be the case which means more work to get everything together. A more seamless experience would be nice to see but sadly that is not how the co-op was designed.
Con Game gets difficult
There are 12 different classifications of difficulty in the game, as you progress the game gets a lot more difficult going all the way up to the twelfth difficulty. For some this may be too difficult and will end in frustration, so for those not looking for a challenge, this game may not be for them.
Con Boring repetitive side-quests
The side-quests in the game tend to consist of the same tasks over and over again, this is repetitive and can get boring due to not much changing up in side-quest gameplay.
Con Boring grinding system
After hitting level 14 - 15 most missions are either way to high or to low to go back to play. So you are stuck doing awfully boring side missions that become quite repetitive, most are Hostage Rescue or Zone Decontamination and require no effort. The next missions start around level 20, which seems to be a way to force players into the Dark Zone.
Con Poor enemy NPC chatter
The in game chatter of the enemy NPC is laughably bad. As you are shooting them one by one they constantly say the same things that are not really relevant to the situation such as calling you names or just simply stating that you should "get lost". This can be immersion breaking and asks the question what the devs were thinking when putting this type of chatter in the game in these situations.
Con Awful AI system
AI will run all over the place and then stand in front of your turret for no reason.
Con Constant server downtime
Servers are always dropping connection and causing users to lose around 15 to 20 minutes progress.
Con Low level graphics (in comparison to E3 & early screenshots)
Con Repetitive cover-based shooting
Literally the only mechanic in the game. There are no other true ways to avoid and attack enemies.
Con Crashes a lot on GTX 770
Con Cheaters running amok on PC
Many players complain about cheaters on PC as it is easy to game the system currently. The problem being that any user who modifies their local memory can then change what happens in the online game. An issue discovered by users in the public beta that Ubisoft promised to fix but never did. It fundamentally breaks the online component of the game as it is too easy for anyone to cheat.