When comparing Trine vs TowerFall Ascension, the Slant community recommends TowerFall Ascension for most people. In the question“What are the best local co-op PC games?” TowerFall Ascension is ranked 1st while Trine is ranked 44th. The most important reason people chose TowerFall Ascension is:
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Specs
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Pros
Pro Challenging and fun puzzle platforming that uses an interesting character switch mechanic
Each playable character has their own abilities and features that you must use in order to solve puzzles, platform, and battle to beat each level. You will be switching back and forth throughout the game in order to progress, which can be fun when trying to figure out how to utilize each characters skills.
Pro Appealing graphics reminiscent of vibrant cartoons shows off a very individualistic design
The graphics are 3d rendered with vibrant colors. They utilize pleasing cartoon like graphics, which give a real sense of the fantasy world they are meant to illustrate. Everything about the design of the characters and world stand out as highly polished and breathtaking.
Pro Fun local co-op that lends itelf well to the chracter switch design of the gameplay
Trine has support for up to 3 player local co-op, which works very well with the way the mechanics of the game demand use of each character throughout each stage.
Pro Easy to learn but hard to master
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Pro Feels fair at any skill level
Each player only has three arrows at the beginning of a match. Once they are fired, the arrows can be picked up by anyone. This way no player can build momentum that feels oppressive, allowing even new players to control the pace of a match since they can just hog all the arrows.
Pro Single-screen levels add depth to strategy
In the style of old school games like Asteroids, everything that moves outside the edge of the screen appears on the opposite side of it. Because of this you always need to remain aware of your surroundings and other player locations, so you don't get hit by an arrow coming from an unexpected direction. This adds a level complexity not found in many modern games, which is quite refreshing.
Pro Co-op mode that improves communication
TowerFall Ascension has a 2-player co-op mode where you and your friend fight against hordes of bad guys. It has friendly fire, so you need to communicate to avoid hurting each other. This creates a mode that motivates you to communicate with your friend more, leading to a lot of back and forth banter.
Cons
Con Rather little variation in combat/gameplay
After you've fought your first fight, you've practically seen them all. There are no real boss fights like in Trine 2, the only distinction is made between shooty-wights and stabby-wights.
Con Co-op not as good as single player
Though there is support for local co-op, the game feels as though it works best as a single player title. This can be limiting to those that are only going to play single player.
Con Really short co-op campaign
The co-op quest mode takes around seven hours to complete. So if you're not interested in the competitive multiplayer aspect of TowerFall Ascension, you'll run out of things to do really fast.
Con Limited to just local multiplayer
As it is now, you're limited to just playing with or against your friends or not playing at all. If you could play matches against other players online, the game would've been a lot more accessible.