When comparing Ziggurat vs Rogue Legacy, the Slant community recommends Rogue Legacy for most people. In the question“What are the best roguelikes/roguelites on PC?” Rogue Legacy is ranked 18th while Ziggurat is ranked 53rd. The most important reason people chose Rogue Legacy is:
Rogue Legacy has an interesting mechanic where each play-through is with a new descendant from the previous character, and they each have various traits and disabilities they inherit that effect how they play.
Specs
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Pros
Pro Assortment of enemies that have varied designs
There is a large assortment of enemies to battle in game that all have varied designs.
Pro Procedurally generated levels and random weapons upon start
Ziggurat has large procedurally generated levels where the player start out with a different weapon each time, making for fresh and different experience every time a game is played.
Pro Inspired by Hexen and Doom
Ziggurat is heavily inspired by the classic PC games Hexen and Doom, making for a current gen refresh.
Pro Lineage affects gameplay in an interesting way
Rogue Legacy has an interesting mechanic where each play-through is with a new descendant from the previous character, and they each have various traits and disabilities they inherit that effect how they play.
Pro Tons of replayability through procedurally generated levels
Rogue Legacy has procedurally generated levels, which means every time a player restarts the game it will be a different experience that plays out making for a ton of replayability.
Pro You don't lose purchased loot
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms. This way even when the player dies (which happens a lot) the player will not loose their purchased items allowing them to continue without starting completely over.
Pro Lots of upgrades to buy
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms.
Cons
Con Short
The title is pretty short, with only five levels the game could potentially be beaten in under an hour.
Con Death is inevitable and happens often
Being that Ziggurat is a roguelite game, death will happen and it will happen often. While it is by design it can get infuriating at times.
Con Repetitive gameplay
Upgraded monsters are just palette shifts of old monsters that throw more projectiles. Even with the upgrade tree and armor/runes, the game always feels the same.