When comparing Ziggurat vs Borderlands: The Pre-Sequel, the Slant community recommends Borderlands: The Pre-Sequel for most people. In the question“What are the best games on Linux?” Borderlands: The Pre-Sequel is ranked 90th while Ziggurat is ranked 111st. The most important reason people chose Borderlands: The Pre-Sequel is:
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Specs
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Pros
Pro Assortment of enemies that have varied designs
There is a large assortment of enemies to battle in game that all have varied designs.
Pro Procedurally generated levels and random weapons upon start
Ziggurat has large procedurally generated levels where the player start out with a different weapon each time, making for fresh and different experience every time a game is played.
Pro Inspired by Hexen and Doom
Ziggurat is heavily inspired by the classic PC games Hexen and Doom, making for a current gen refresh.
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Cons
Con Short
The title is pretty short, with only five levels the game could potentially be beaten in under an hour.
Con Death is inevitable and happens often
Being that Ziggurat is a roguelite game, death will happen and it will happen often. While it is by design it can get infuriating at times.
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.