When comparing Gears of War: Ultimate Edition vs Planetary Annihilation, the Slant community recommends Planetary Annihilation for most people. In the question“What are the best LAN party PC games?” Planetary Annihilation is ranked 77th while Gears of War: Ultimate Edition is ranked 96th. The most important reason people chose Planetary Annihilation is:
Created to be a spiritual successor to Supreme Commander, those that are familiar with the title will be pleased to see a continuation of the franchise in some way.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Nice improvement in graphics over original console release
The game has been cleaned up for PC and optimized. It can be played at 1080p at 30fps, all while performing smoother than it did on s=console. So for those that have not played the game before this would be the definitive version, and for those that have, if they would like to experience the game again in a way that improves over the original, the PC version is a good choice.
Pro Fun cover system thanks to smart AI
The cover system is the main mechanic in this game, and it is something that needs to be used often thanks to the smart AI of enemies. Some will flank you while others may come running straight at you, which means you need to balance where and when to use the system in order to outsmart the enemies surrounding you.
Pro Additional content over original PC release
There are 5 extra levels added to the game (that were not in the original PC release) as well as the addition of two new multiplayer modes (Team Deathmatch, King of the Hill). The 5 campaigns add to the story of the game and have one of the best action sequences to be found. The two new multiplayer modes add to the replayability, as these modes will mot likely feature many players for now to go up against being that they are new to anyone on PC.
Pro Fun multiplayer
One of the best aspects of the game has always been the multiplayer modes. Players will have a lot to experience here, especially when considering there are two new modes. The gameplay in multiplayer plays at 60fps and features some of the most fun arcade third person shooting out there thanks to the great cover mechanics and overly powerful and over the top guns.
Pro Well told story
Every aspect of the game helps to flesh out the story being told in Gear of War. Objectives and environment plays a big role here as the player learns more and more as they progress, but not though overly explanation based cut-scenes but through the game itself. Each objective the player needs to complete brings them a bit further in the story and in understanding why what is happening. This helps to make the player feel more involved, especially when expanded upon through well crafted environments. While the world in the game may be outlandish, it feel believable because it has all been presented well to the player.
Pro Spiritual successor to Supreme Commander
Created to be a spiritual successor to Supreme Commander, those that are familiar with the title will be pleased to see a continuation of the franchise in some way.
Pro Battles take place on multiple planets
Players fight it out in large battles that take place on multiple planets, making for a very large scale RTS.
Pro Picture-in-picture mode allows for better monitoring
A picture-in-picture mode permits players to keep tabs on any area or planet that they are currently not viewing in the main screen. While it may cause complications in trying to keep track, it does open up an easy way to quickly viewing what is going on elsewhere in the game.
Cons
Con Unbalanced multiplayer weapons
most people will be playing with a shotgun as it is too powerful when compared to other weapons and offers the best range and power for the type of cover gameplay this game offers. Sniper rifles often are overpowered as well, which can make for mismatched gameplay in multiplayer for those that like to use different weapons over a shotgun or sniper rifle.
Con Singular button for multiple moves causes some issue
There is one button that is assigned many different moves in the game such as rolling, running, vaulting or just moving from one cover to the next. The way this is designed means that the player needs to be close to an area where this button will do a certain move, the trouble being that the game may not be precise in this as one move may happen that was not the intended. This can easily cause trouble when in the middle of a hectic firefight, which can be very frustrating.
Con Overly complex - 3d chess
Too many layers, tries to be too much. Just needed to re-build FAF in a new engine.
Con Requires high specs
Users need to have good PCs to run this game. Those who do not have high-end graphics' cards, a lot of RAM, and good CPUs will experience problems during play, such as low frame rates.