When comparing Wasteland 2 vs This War of Mine, the Slant community recommends Wasteland 2 for most people. In the question“What are the best PS4 (PlayStation 4) games?” Wasteland 2 is ranked 23rd while This War of Mine is ranked 25th. The most important reason people chose Wasteland 2 is:
Though not the prettiest game to look at, the art style and direction make for a game that resembles the original quite successfully. More modern looks could have easily detracted from the game and its terroir.
Specs
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Pros
Pro Successful heir to the original game
Though not the prettiest game to look at, the art style and direction make for a game that resembles the original quite successfully. More modern looks could have easily detracted from the game and its terroir.
Pro Combat is fun
This is a very subjective thing but the combat is well done and it doesn't get old or tedious after so many hours of play. It's reminiscent of XCOM gameplay.
Pro Worldbuilding
Even if the post-apocalyptic world is nothing new, there are ways to go about it and Wastelands present a consistent and believable version of it (for the most part).
Pro Large party size
The game starts out with four user created or pre-made characters that then allows 3 more to be added later in the game for a total of seven. The large party size allows for plenty of player choice and customization of their team, in order to fit anyones play style or particular play scenarios.
Pro Creates a sense of fear
Through using the use of sound/graphics as well as how pertinent it is to find supplies, going out into the world where almost all interactions are fraught with danger give a real sense of fear as to not get killed by the worlds survivors. Every sound or shadow moving makes for a world that should worry the player and then some.
Pro Realisticly tough decision making
Users must make many choices in game that can result in many realistic consequences. Should the player take a gun out with them to scavenge, what if they run into enemies and didn't bring one? What if they brought the gun but now don't have room in their inventory to collect all the items needed to survive the next day?
Cons
Con Giant ridiculous difficulty spike half way through
Con Gameplay feels a bit rigid
While there are a few points where a player can choose to use unintended actions, more often than not a set skill has to be used on set items in order to interact with them. Sadly this leaves little room for experimental gameplay or use of imagination to try for unintended circumstances.
Con Crafting is difficult to grasp
While playing a huge role in the game the mechanics of crafting are not explained that well leaving the player to guess as to what they need to do, which can be frustrating.