When comparing Wasteland 2 vs To The Moon, the Slant community recommends To The Moon for most people. In the question“What are the best games on Steam with a rich story?” To The Moon is ranked 4th while Wasteland 2 is ranked 73rd. The most important reason people chose To The Moon is:
The main story is actually told backwards, ala the movie Memento. While not the most original concept, still a cool way to tell a story. In the end there is quite the happy ending that will result in many tears being shed.
Specs
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Pros
Pro Successful heir to the original game
Though not the prettiest game to look at, the art style and direction make for a game that resembles the original quite successfully. More modern looks could have easily detracted from the game and its terroir.
Pro Combat is fun
This is a very subjective thing but the combat is well done and it doesn't get old or tedious after so many hours of play. It's reminiscent of XCOM gameplay.
Pro Worldbuilding
Even if the post-apocalyptic world is nothing new, there are ways to go about it and Wastelands present a consistent and believable version of it (for the most part).
Pro Large party size
The game starts out with four user created or pre-made characters that then allows 3 more to be added later in the game for a total of seven. The large party size allows for plenty of player choice and customization of their team, in order to fit anyones play style or particular play scenarios.
Pro Cute story told backwards with an unexpected happy ending
The main story is actually told backwards, ala the movie Memento. While not the most original concept, still a cool way to tell a story. In the end there is quite the happy ending that will result in many tears being shed.
Pro Well written characters
As the story progresses the characters attitudes and emotions change in response to the ever evolving story. This makes fro what is a very well written game that makes the story and characters seem genuinely real.
Cons
Con Giant ridiculous difficulty spike half way through
Con Gameplay feels a bit rigid
While there are a few points where a player can choose to use unintended actions, more often than not a set skill has to be used on set items in order to interact with them. Sadly this leaves little room for experimental gameplay or use of imagination to try for unintended circumstances.
Con Gameplay is lackluster
The actual gameplay of the game consists of tile flipping and a few other mini type games.
Con Too short
Averaging play at around 4 hours to complete the game is quite short, good thing there are a bunch of free DLCs released that extend the gameplay.