When comparing Wasteland 2 vs Planescape: Torment, the Slant community recommends Planescape: Torment for most people. In the question“What are the best PC RPGs?” Planescape: Torment is ranked 19th while Wasteland 2 is ranked 31st. The most important reason people chose Planescape: Torment is:
Planetscape: Torment has a dark setting where zombies and scary creatures are the focus, making for a game that is themed to be more scary over a traditional fantasy game. So for those interested in a darker themed fantasy setting this should appeal to their interests.
Specs
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Pros
Pro Successful heir to the original game
Though not the prettiest game to look at, the art style and direction make for a game that resembles the original quite successfully. More modern looks could have easily detracted from the game and its terroir.
Pro Combat is fun
This is a very subjective thing but the combat is well done and it doesn't get old or tedious after so many hours of play. It's reminiscent of XCOM gameplay.
Pro Worldbuilding
Even if the post-apocalyptic world is nothing new, there are ways to go about it and Wastelands present a consistent and believable version of it (for the most part).
Pro Large party size
The game starts out with four user created or pre-made characters that then allows 3 more to be added later in the game for a total of seven. The large party size allows for plenty of player choice and customization of their team, in order to fit anyones play style or particular play scenarios.
Pro A dark, engaging setting
Planetscape: Torment has a dark setting where zombies and scary creatures are the focus, making for a game that is themed to be more scary over a traditional fantasy game. So for those interested in a darker themed fantasy setting this should appeal to their interests.
Pro Spiritual precursor of Torment: Tides of Numenera
inXile Entertainment said they were going to make a spiritual successor of Planescape: Torment called Torment: Tides of Numenera through kickstarter, it actually beat the record for hitting the $1 million mark at the time of the kickstarter which had a kickstarter goal of $900k that was planned for a month. The goal was hit in 6 hours. Total, Tides of Numenera has hit almost $5 million, more than 5 times than the original goal, and hit their goal in just six hours. This easy backing shows just how popular Planetscape: Torment was and still is.
Cons
Con Giant ridiculous difficulty spike half way through
Con Gameplay feels a bit rigid
While there are a few points where a player can choose to use unintended actions, more often than not a set skill has to be used on set items in order to interact with them. Sadly this leaves little room for experimental gameplay or use of imagination to try for unintended circumstances.
Con Traditional fantasy fans may find the game daunting or too dark
Unlike most CRPG games the fantasy setting is not very Tolkeinesque, there are no dwarves or elves to be seen. All of the traditional fantasy tropes will not be found here as the game focuses on a much darker setting with undead and other scarier creatures. This may not be intriguing to some and too dark a game for those that normally enjoy the CRPG genre.