When comparing Wasteland 2 vs Grand Theft Auto V, the Slant community recommends Grand Theft Auto V for most people. In the question“What are the best games on Steam with a rich story?” Grand Theft Auto V is ranked 37th while Wasteland 2 is ranked 73rd. The most important reason people chose Grand Theft Auto V is:
Even aside from the many missions, there are dozens of other things you can do. This includes activities like playing tennis, going skydiving, watching a movie in the cinema, managing your businesses to earn tons of money, going hunting in the mountains, or just simply exploring the map while taking in the sights. Whatever you decide to do it's very easy to lose track of time. Mostly because it feels like a giant sandbox where you're allowed to do anything and simply have fun.
Specs
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Pros
Pro Successful heir to the original game
Though not the prettiest game to look at, the art style and direction make for a game that resembles the original quite successfully. More modern looks could have easily detracted from the game and its terroir.
Pro Combat is fun
This is a very subjective thing but the combat is well done and it doesn't get old or tedious after so many hours of play. It's reminiscent of XCOM gameplay.
Pro Worldbuilding
Even if the post-apocalyptic world is nothing new, there are ways to go about it and Wastelands present a consistent and believable version of it (for the most part).
Pro Large party size
The game starts out with four user created or pre-made characters that then allows 3 more to be added later in the game for a total of seven. The large party size allows for plenty of player choice and customization of their team, in order to fit anyones play style or particular play scenarios.
Pro Freedom to do anything you want
Even aside from the many missions, there are dozens of other things you can do. This includes activities like playing tennis, going skydiving, watching a movie in the cinema, managing your businesses to earn tons of money, going hunting in the mountains, or just simply exploring the map while taking in the sights. Whatever you decide to do it's very easy to lose track of time. Mostly because it feels like a giant sandbox where you're allowed to do anything and simply have fun.
Pro Massive world
It's very easy to get lost in GTA V's world both figuratively and literally. It's partly because of the sheer size of 35 square miles, allowing you to spend hours just walking, driving, or even flying around the map. It's also because of the many beautiful sights you get to see, causing you to often stop and take it all in. So it doesn't matter if you're walking along a beach packed with people, biking around a dimly lit city, cruising down a highway next to the ocean, or just hiking on the forested mountains, GTA V's world feels like a real place you can explore endlessly.
Pro Great story wrapped around in biting and relevant social commentary
GTA V's story portrays the many reasons why criminals still exist in modern society, focusing on serious topics like corruption, greed, hypocrisy, and even the abuse of power. However, it's not all serious since it has its fair share of wacky moments, satirizing many aspects of modern society. This includes social media, consumerism, and even our growing inability to focus on important issues. All of this creates an engaging and thought-provoking story.
Cons
Con Giant ridiculous difficulty spike half way through
Con Gameplay feels a bit rigid
While there are a few points where a player can choose to use unintended actions, more often than not a set skill has to be used on set items in order to interact with them. Sadly this leaves little room for experimental gameplay or use of imagination to try for unintended circumstances.
Con Multiplayer is overrun by hackers
During online play you'll encounter hackers who have infinite money, can spawn any vehicle of their choice, and many other things, which reduces the fun quite a bit. What's even worse is that by interacting with the hackers you can get banned immediately without any additional investigations on the developer's part.